Character Animator

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  1. Feature Request: Walk Speed as SPM (steps per minute) instead of percentages

    I am constantly having to convert steps per minute to the arbitrary step percentage (which I calculated as roughly 120 steps per minute at 100%). For music videos, it could be nice to just type the exact steps per minute that someone would want into the step speed to match the tempo of the song.

    I think this feature could even leak into the motion library. I know most of the speeds in the motion library vary (especially dancing) but I think if there was a base speed for all motion library dances and walks then it would be helpful.

    1 vote

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  2. make it work

    I hit record it says its recording ... then it freezes

    1 vote

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  3. Use your own phone camera to motion capture and microphone

    FEATURE REQUEST. Hi, how is it possible that in other FREE Apps like Blender and Unreal Engine 5, I can use my own phone's camera without limits and not in this one? Not even wired? Really guys? Please try to add it ASAP because it breaks all our worfkflow. Thank you!

    1 vote

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  4. I cannot use mouse & touch input (eye gaze function) when using triggers

    I've got triggers to setup the emotions of my puppet, everything is working perfectly... except the fact that when I use a keyboard trigger to change its emotions, the mouse & touch input (eye gaze function) seems to stop working.

    Is there a workaround?

    1 vote

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  5. Allow the playback rate of a take to be changed

    (There are similar requests, but do not seem exactly the same, so posting a new request.)

    It would be useful to adjust the duration a take should play for. For example, you may record a take with a dragger, it looks great, but during editorial review you want to speed up a part of it a bit. It would be nice to be able to split that section from the main take, then adjust the playback rate so that the first and last values in the take are precise, but the frames in the middle of the take are interpolated…

    1 vote

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  6. allow app to request permission to use the microphone

    app will not ask access permission to use the microphone - how do I correct this?

    1 vote

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  7. Bounding Boxes for X, Y & Scale

    I read two other ideas similar, but I think it comes down to bounding boxes, ala Photoshop, with Cmd and Option changing the box points' functions (skew, etc) as in PS. Instead of clicking a layer as in PS, you click the element in the timeline, and its box appears. Including cameras.

    Much more intuitive and fun to use. For CH, I think it would be more intuitive than in PS where you might have 100 layers.

    Related to this, if cameras can't get a bounding box, allowing the mouse/touch controls to affect X & Y coordinates to establish keyframed…

    2 votes

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  8. "Reset Ground" Option

    Instead of using X and Y to re-establish where the ground is, it would be nice to drag the puppet precisely where you want, then click a "Reset Ground" button. An option to scale according to the ground would be useful, in other words the puppet's size changes without the feet leaving their position.

    If there's already a keyboard shortcut for this, let me know.

    2 votes

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  9. Smooth over parts of a body recording

    You know what would be cool? I'm using the body recorder for full body recordings, and it works pretty well. Well, aside from the glitches where the body decides to become a foot taller for a second or two or the head decides to stick to one spot while the rest of the body moves as expected. Well, it'd be cool to maybe have an option to smooth over parts of a body recording between a couple frames, or have it be like another recording where you could use the blend-in and blend-out sides. It would basically take the body…

    2 votes

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  10. Can we have a view toggle to allow us to see Dragger handles?

    I like using Dragger behaviors. Something intuitive about being able to move a limb exactly where I want it. Sure, I can get bad results if I overly rely on it, but it can help when layered atop other behaviors doing simple fixes.

    But sometimes when I'm trying to pose the character just right, I get lost in where the dragger handles actually are and end up grabbing the wrong one. It's not like I can go back if I'm having to handle multiple handles at once, meaning I have to start all over.

    It'd be nice if there was…

    3 votes

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  11. Adding "Record 1-Take Frame" to Body Behavior

    The Body behavior is great, but I'd rather be able to use it for recording one frame takes like I'm used to. You could add that in, by allowing a 1-Take Frame recording to have a 5 second countdown (or have it linked to the Body Behavior countdown when that behavior is armed). That would allow for those of us who don't want to try and fix bad spots in a body recording by recording a specific pose real quick and allow us to stretch that pose to however long we need it for.

    Also, being able to point the…

    1 vote

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  12. Some sort of 'TakeMaker' panel

    Inserts a take of x length with blend in/out of x frames. Ability to adjust the length of take and number of blend frames in a panel. Similar to 'record take from work area' but without the looping.

    1 vote

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  13. 動画のインポート機能やマスク機能を追加してほしい。

    動画を見ながらCHの動きがコントロールでるので便利だからです。
    また、Prに装備されているマスク機能があると便利だと思います。
    ご検討よろしくお願いいたします。

    2 votes

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  14. Recording follows playback settings option

    It would be really nice to be able to use the work area bar/markers etc. to set in and out points for recording in the same way as for playback.

    Maybe I'm missing something, but it seems like that would be standard fare in an app like this. I checked the documentation, but couldn't find anything.

    1 vote

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  15. Camera not fully supported

    I have issue in my character animator, I am using surface book 3 as my production device. But when I installed character animator, It says :

    "Surface Camera Rear (not fully supported)"
    "Surface Camera Front (not fully supported)"

    1 vote

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  16. Camera not fully supported

    I have issue in my character animator, I am using surface book 3 as my production device. But when I installed character animator, It says :

    "Surface Camera Rear (not fully supported)"
    "Surface Camera Front (not fully supported)"

    2 votes

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  17. Audio drops on Timeline Playhead.

    Instead of audio dropping to the beginning of the track (when dragging in), it should show up on the Timeline Playhead mark!

    It's mega annoying to have to go back to 00:00 and move the audio to your mark!

    1 vote

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  18. Cut and Paste Scenes

    You should be able to simply COPY the assets on a scene and PASTE into another.

    Or simply DUPLICATE A SCENE!

    3 votes

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  19. Universal Cameras

    You should be able to export a camera to a different scene.

    1 vote

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  20. An option to record in 1.25x, 1.50x, 2x or faster. Same for the playing.

    I currently have 6+ hours of educational voice over which has to be animated and it takes me about triple the time to do the animations

    1 step: head movement
    2. step: draggers
    3. step: triggers

    So it is taking me around 18 hours of work and it would be nice to have an option for 2x speed recording since the movements required are not that complex....also for the playing

    2 votes

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