Character Animator
Welcome to the Adobe Character Animator feedback page. Submit feature requests and bug reports to the Character Animator team via this UserVoice site and see what ideas or issues other users have shared.
- Type into the idea field to search for submissions or choose from the categories in the sidebar
- Check out other submissions and vote for the ideas you like
- If your feature idea or issue is not listed, post it
The UserVoice feedback pages are for feature requests and bug reports only. Upload only content that you have permission to use and refrain from posting personal information (e.g. address, phone number, email, or credit card) or abusive content (spam, phishing links, vulgar language, etc.). Tips for submitting useful feedback
UserVoice is a third-party platform for product feedback. Please note that feedback is voluntary, and you give Adobe a right to use feedback you provide without restrictions.
For all other questions and discussions, visit the Character Animator community forum.
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Export Parameters w/ Puppet
Make "Push Parameters to Source Puppet" also an option in Export. As in "Export Puppet with Behavior Parameters."
1 vote -
Smooth over parts of a body recording
You know what would be cool? I'm using the body recorder for full body recordings, and it works pretty well. Well, aside from the glitches where the body decides to become a foot taller for a second or two or the head decides to stick to one spot while the rest of the body moves as expected. Well, it'd be cool to maybe have an option to smooth over parts of a body recording between a couple frames, or have it be like another recording where you could use the blend-in and blend-out sides. It would basically take the body…
1 vote -
puppet maker customization
Currently, there aren't a ton of options in the puppet maker.
1) Uploading custom items currently isn't an easy task. How about a drop-down for each section where you have the option of adding an illustrator file to that area on the puppet. For instance lets say I'm looking at the chibi section and I don't see a Sikh turban, but I want to add a turban. So I go in and make one in illustrator. It could be added into the animation but if I want to have it as an always there option, having the ability to just…
2 votes -
Physics attach
Physics between two separate objects:
There needs to be a feature under Physics where separate objects can SPECIFICALLY attach/detach/push/pull features. Ex: this would be great for strings being pulled or trigger on/off to detach whenever and go back to dangling as an example. Connecting two objects by certain points as marked in the rig panel (attach point pins) , where stretching or pulling strings/objects can be done in connection to other objects, all in relation to the weight of the objects themselves etc.
PLUS this should be a feature applicable between characters and objects to their limbs/hands/etc. Hope y'all read…
1 vote -
Customized Puppet Maker
The user creates their own assets (face, body, etc.) which can then be used to generate many fully rigged puppets all in that user's style.
1 vote -
Frame rate very low even on a powerful 2019 Mac Pro system with fast SSD and GPU
Great app, but as soon as I record the frame rate drops, resulting in a pretty jerky animation, which is particularly noticeable on draggers. I'm using a 12 core 2019 Mac Pro with an SSD Raid, 96GB RAM and a W5700X GPU, so it's unlikely to be the machine not being powerful enough, more likely it's not utilising it fully. Otherwise, maybe this could be solved with a feature that creates smooth tweening between the frames?
2 votes -
Adding "Record 1-Take Frame" to Body Behavior
The Body behavior is great, but I'd rather be able to use it for recording one frame takes like I'm used to. You could add that in, by allowing a 1-Take Frame recording to have a 5 second countdown (or have it linked to the Body Behavior countdown when that behavior is armed). That would allow for those of us who don't want to try and fix bad spots in a body recording by recording a specific pose real quick and allow us to stretch that pose to however long we need it for.
Also, being able to point the…
1 vote -
Compute Head Movement from Speech is erratic
Currently, the option to Compute Head Movement from Speech produces unsatisfactory results. The head movement is erratic and independent parts of the face shift too far from their positions. This problem exists regardless of which puppet is used.
2 votes -
Cut and Paste Scenes
You should be able to simply COPY the assets on a scene and PASTE into another.
Or simply DUPLICATE A SCENE!
3 votes -
Add keyframing support and editing for all animating items
Add the ability to key, animate, or fine tune recorded performances. Make everything that moves, or triggers keyframable.
2 votes -
Make it stop crashing!
Crashes constantly. I imported a static image with a mouth set of visemes on top of it, nothin more. Anything that I click to try to test sync, or basically anything else, causes the application to close abruptly. Can't do anything.
1 vote -
my animation has turned to garbage
My project has turned to garbage. Look. After 4 days of work this is what loads up.
1 vote -
individual movement in the particles
In the current version, the emitted particles are static images.
I would like to see individual movement in the particles.It would be great if the particles could be triggered to blink, or if a cycle layer could be used to emit particles in motion.
1 vote -
User Defined Cache location & Dynamic link with AE Audio stability
Hello. I am used to setting the CACHE location of PS, PrP and AE to a specific, fast external drive. I like having one place that I can empty if I need to, instead of hunting down multiple cache locations to trash whenever anything goes awry with dynamic link, etc. Is it possible to add a user-defined cache location for CH? I imagine trashing CH cache files will be a work-around when dynamically-linked CH files suddenly stop playing audio in AE with the error, "After Effects warning: audio conforming failed, check media cache preferences." I imagine this would also allow…
1 vote -
Some sort of 'TakeMaker' panel
Inserts a take of x length with blend in/out of x frames. Ability to adjust the length of take and number of blend frames in a panel. Similar to 'record take from work area' but without the looping.
1 vote -
動画のインポート機能やマスク機能を追加してほしい。
動画を見ながらCHの動きがコントロールでるので便利だからです。
また、Prに装備されているマスク機能があると便利だと思います。
ご検討よろしくお願いいたします。2 votes -
interface background color
The interface color NEEDS to have options! It is way, way too dark! !
3 votes -
Create new version when going back to old version
Make it so that it automatically saves a new version or prompts you to save a new version when you go back to an old version. I just lost several hours of work because I went back to check something in an old version and forgot to create a new one before I did...
1 vote -
Multiple scenes open as tabs in timeline panel
Make the timeline panel behave as it does in After Effects and allow multiple scenes to be open and available at once.
Of course, you'd need to improve CA's woeful copy and paste functionality to make moving between scenes actually worthwhile.1 vote -
I have a steering wheel I want to have one arm in foreground of it and one in background but if I add it to my character it distorts it.
I have a steering wheel that I want to have one arm in foreground of and one in background but if I add it to my character it distorts it. The torso goes into mid air not connected to the rest of the body. If I add the arm as a separate Ai file it keeps putting it back to default position when I switch back to my character.
1 vote
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