Character Animator

Welcome to the Adobe Character Animator feedback page. Submit feature requests and bug reports to the Character Animator team via this UserVoice site and see what ideas or issues other users have shared.

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  1. ERROR HELP

    Every time i click record.. push stop, an error message immediately pops up! Can anyone assist with this???

    1 vote

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    2 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  2. Multiple scenes open as tabs in timeline panel

    Make the timeline panel behave as it does in After Effects and allow multiple scenes to be open and available at once.
    Of course, you'd need to improve CA's woeful copy and paste functionality to make moving between scenes actually worthwhile.

    1 vote

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    0 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  3. Add editing sticky notes to scenes

    I'd like to be able to use some kind of notes system, like sticky notes, on the parts of scenes that need editing, and to also see all these notes compiled in a sidebar of the scene.

    1 vote

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  4. SO BUGGY.....WHY?

    Used to work fine, now all of the sudden this is SO BUGGY... just watch the QT mov clips. Things flickering, eyeballs disappear then come back...so much weird things happening.
    And I uninstalled and reinstalled thinking that was the problem... but guess NOT... please help.

    3 votes

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    4 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  5. interface background color

    The interface color NEEDS to have options! It is way, way too dark! !

    2 votes

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    1 comment  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  6. Smaller icons, half-grid snap in control panel and more...

    It would be nice if there were a size slider for icons in the control panel. Or at least three size options in the context menu.

    I use a midi keyboard, so it would also be nice if icons could snap to a half grid space so it would be a little easier to lay things out like a keyboard.

    Also, it would be nice if icons in the control panel would take the same color as the labels in the triggers panel. Or at least be able to assign colors to icons individually or in groups.

    Also, it would…

    1 vote

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  7. Please add a visible (grey) stopwatch to parameters that can be keyframed

    Like in After Effects I think it would be beneficial to see at once which parameters can be animated via keyframes with grey stop watch icons that are visible all the time and not only with mouse over.

    As Dave says in the tutorial video for key framing it is a bit of a “trial and error thing” – you want to make it easier for users as character animation is a lot of work already. Thanks!

    2 votes

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  8. Actualización Character Animator.

    Hola... no se porqué no logro tener acceso a la actualización de Character Animator... la última que me aparece en las opciones es 4.2 pero no aparece la 4.3

    1 vote

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    1 comment  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  9. Puppets and Scenes in Project Window

    I hope if the puppets were sorted with each other and the scenes were sorted with each other and not combined the puppets and scenes.

    1 vote

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    1 comment  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  10. Improving user interface

    The user interface color desperately needs to have the flexibility to change like in other Adobe programs. The black background is way too dark!

    3 votes

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  11. Exporting Scene and Project for Archiving (including ONLY required files)

    There are so many "Bad" takes, and when I delete a take the TAKE file is not removed. I can't delete the takes, because there is no east way I can find to determine if they are used or not.

    For many reasons, it would be great to be able to export a Scene with all, but only, the assets that are required for that scene. PERFECT for archival purposes. Much like a puppet file, but a scene. Same goes for a project file! I don't want a copy of all the junk files that are no longer used. I…

    2 votes

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    7 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  12. Frame by frame by arrow key!

    Pleaseee

    Make it like Premiere Pro! The arrow key is to move frame by frame through the timeline:(

    11 votes

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    3 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  13. The ability to invert the mask and choose would be huge.

    Ive seen others mention something like this before but it would be huge to be able to invert the clipping mask. Every other adobe program has this ability so Im guessing this is an issue to be fixed more than a feature request. The work arounds necessary because this doesnt exist are so time consuming, if they work at all.
    Thank you

    3 votes

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    0 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  14. During playback it would be nice if we could see the audio levels

    After recording the take(s) it would be nice to see the audio meters on screen.

    1 vote

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  15. For the love of the deity of your choice, PLEASE point me to a basic explanation of how to use the Nutcracker Jaw behavior.

    The link to the Nutcracker Jaw behavior tutorial (https://helpx.adobe.com/adobe-character-animator/using/behavior.html#Nutcracker) (and all other subtutorials on the Behaviors page) is broken (circular link back to this page: https://helpx.adobe.com/adobe-character-animator/user-guide.html/adobe-character-animator/using/welcome.ug.html). In general, please create a good-old User Manual that explains each and every Behavior, in writing, as a reference point. Ch is an awesome product, and Dave Werner's tutorial videos are stellar. If I'm missing the obvious, where's a link to such a User Guide? Thanks.

    1 vote

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  16. dragging the timeline horizontally by press spacebar

    Adding a hand-tool (press spacebar, just like in AE) to drag the timeline horizontally. Thats a convenient way to navigate.

    2 votes

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    3 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  17. Load my own example puppets

    I would like to be able to see all of the puppet files I have created and/or downloaded to show up in the EXAMPLE PUPPETS section (maybe add a new tab for this). Is that possible? If not, can this feature be added?

    It would be nice to be able to see an image of each puppet I have on file so that it would be easier when choosing one to use (instead of having to remember what they look like).

    2 votes

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    1 comment  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  18. Visual indication when latch mode trigger is active

    In Character Animator (v3.4), it is sometimes difficult to tell which latch-mode triggers are active.

    This makes it hard to get the puppet back into its default mode, especially when multiple latch triggers are active simultaneously.

    It would be very useful if activated latch triggers in the Trigger Panel could visually indicate their state (by changing color for instance).

    In addition, currently buttons in the Controls Panel flash briefly when clicked. For latch triggers, it would make sense for them to remain highlighted (or some other visual indication, like a highlighted border) for the entire time the trigger is active.

    3 votes

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  19. No (obvious) way to remove trigger from a layer

    Repro steps:

    1. Think like a user/newbie.
    2. Create a new project and import Blank.
    3. Go into rig mode.
    4. Add a trigger to any body part.
    5. Add a behaviour to that same part.
    6. Right-click the lego/gear icon for that body part.
    7. Notice that there's a 'remove all behaviours' option in the context menu.
    8. Right-click the trigger icon for the same body part.

    Notice that there's no corresponding way to remove all triggers from that body part exposed in the menu.

    In addition to creating a bit of an asymmetry between one part of the user experience and another, it looks as if…

    1 vote

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  20. "satellite" app for iPad for Trigger-Buttons

    Control via Midi-Controller ist great – but I dream of a small "satellite" app on my iPad for Trigger buttons as a remote control :)))
    So I could create my own little dashboard.
    Later you could add several Button "Skins" for different button-types, Styles, different functions, colors.

    1 vote

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    3 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
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