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Character Animator

Welcome to the Adobe Character Animator feedback page. Submit feature requests and bug reports to the Character Animator team via this UserVoice site and see what ideas or issues other users have shared.

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87 results found

  1. Exporting Scene and Project for Archiving (including ONLY required files)

    There are so many "Bad" takes, and when I delete a take the TAKE file is not removed. I can't delete the takes, because there is no east way I can find to determine if they are used or not.

    For many reasons, it would be great to be able to export a Scene with all, but only, the assets that are required for that scene. PERFECT for archival purposes. Much like a puppet file, but a scene. Same goes for a project file! I don't want a copy of all the junk files that are no longer used. I…

    2 votes

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  2. Ability to parent takes to each other so they move and scale together

    When recording multiple takes that using (using face behaviour for example) it would be nice to have the ability to parent or group takes so they can be moved and scaled at the same time.

    2 votes

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  3. Project panel: folders should not open automatically when drag something onto it

    I f you drag something onto a folder inside the Project panel the folder should not open automatically.
    (Only if you stay on the folder with the dragged object/cursor)

    1 vote

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  4. make the anchor point visible

    since you don't see the anchor point you have to guess where it is.
    Thats not so convenient.
    Please make the anchor point visible as long as you change the value in the properties panel.
    (Or even better than two x/y prameters: add a crosshair-cursor to place the anchor point with one click)
    tnx :)

    1 vote

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  5. dragging the timeline horizontally by press spacebar

    Adding a hand-tool (press spacebar, just like in AE) to drag the timeline horizontally. Thats a convenient way to navigate.

    3 votes

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  6. "satellite" app for iPad for Trigger-Buttons

    Control via Midi-Controller ist great – but I dream of a small "satellite" app on my iPad for Trigger buttons as a remote control :)))
    So I could create my own little dashboard.
    Later you could add several Button "Skins" for different button-types, Styles, different functions, colors.

    2 votes

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  7. I want to change some menu shortcuts. For example ; Compute 2 Lip sync

    I want to change some menu shortcuts.
    For example; I want to add a shortcut to Compute 2 Lip sync command

    1 vote

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  8. Frame by frame by arrow key!

    Pleaseee

    Make it like Premiere Pro! The arrow key is to move frame by frame through the timeline:(

    11 votes

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  9. On Screen Transformation

    Would it be very helpful to directly move the puppet from the preview scene without having to do the old way of adjusting position, rotation, and scale from the transform control? Just like in After Effects, a mini version of Photoshop transform mode.

    And moreover, I think it's better to have "Space" button work as navigator in Record mode just like in Rig mode, instead of as play button. Maybe "Shift + Space" can be used as the alternative of play button in Record mode.

    And lastly, is it just me, or the navigation hand (space button held) sometimes not…

    2 votes

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  10. 3D Face Mapping

    I've been using an iPhone app called "MugLife" to add animation to my drawings. I use a green background to isolate the head, then use a motion tracking app to pin the head onto my Character Animator animations in Final Cut Pro. It results in an extremely animated head that moves along with my animated puppet. It would be great to implement "MugLife"-type functionality into Character Animator directly to create these kind of beautifully animated full-motion heads. (Adding the ability to customize the teeth/mouth would be essential to create more polished characters.) I've attached a few sample heads to show…

    1 vote

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  11. introduce ability to categorise puppet track behaviors

    I think it would help if we were able to sort out the Puppet track behavior by category. So been able to cluster all the Triggers, Walks, Headturns etc. that exist in the scene.

    2 votes

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  12. Introduce a shy (like in AE) option in the timeline layer stack to focus on specific layers.

    In some cases it would be nice to be able to work on just one visible layer in the timeline. A shy option like in After Effects would help you decide what layers should be active in a certain moment.

    2 votes

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  13. Lock undocked Control Panels per puppet, so you can arm and edit multiple puppets

    Sometimes its necessary to see how puppets interact. When you select and arm multiple puppets in the timeline there are no controls in the panel.

    1 vote

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  14. Label the replays (color and names) along with the triggers assigned to them.

    It is kinda weird that the replays don't have the same name or color label.

    3 votes

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  15. Add blending to the timeline layers

    We can set blending modes in the puppets levels, but i think it would also be nice to be able to blend the layers in the timeline section.

    1 vote

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  16. Home button doesn't go home

    When I press the home button CA closes. I reinstalled the program and still happens

    1 vote

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    What version of Character Animator are you seeing this in? (The version number is on the right side of the menu bar.)

    What OS (macOS or Windows) are you on, and what version of the OS are you using?

    When you try to click the Home icon, does the underline under the icon not show up?

    If you choose the Window > Workspace > Home menu command, does it switch to the Home screen?

    Thanks.

  17. Live edit-ability of photoshop file on iPad Pro via Mobile Photoshop App

    Hi. Flipping love this program. Soooo much. A bunch.

    Also, I love the mobile Photoshop app. It is my favorite way to create and edit the artwork for my puppets, backgrounds....etc.

    My idea centers around, (what may be in fact, nothing more than ignorance) my perceived inability to edit/access the puppet photoshop file from my iPad Pro, in the way Character Animator natively uses the desktop Photoshop program(app? Am I supposed to call them all apps now? ****....).

    I suppose what I'm looking to do is this: I'm editing/rigging a character in CA. I "edit original," and am given an…

    1 vote

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  18. Rename from timeline

    Be able to change the name from the timeline.
    This is an easier way to see/change names rather than going back into RIG.

    4 votes

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  19. Change colour of takes in Timeline

    To be able to change colour of takes, the same as you can change colour of clips in PR

    1 vote

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  20. select all key tracks under the pointer on the timeline

    select all key tracks under the pointer on the timeline (ctrl + A - selects everything, but I need only those that
    below the scale pointer)

    4 votes

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