Character Animator

Welcome to the Adobe Character Animator feedback page. Submit feature requests and bug reports to the Character Animator team via this UserVoice site and see what ideas or issues other users have shared.

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  1. Ability to resize and recolour Handles

    I have problems seeing the Handles.

    I've tried zooming in, but Handles remain at the same size.

    Could you add the ability to change size and colour in Preferences please?

    1 vote

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    1 comment  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  2. I want to change some menu shortcuts. For example ; Compute 2 Lip sync

    I want to change some menu shortcuts.
    For example; I want to add a shortcut to Compute 2 Lip sync command

    1 vote

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    2 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  3. It would be very helpful if we could enter into groups to edit elements within.

    Currently, if I want to edit a single element within a group I have to ungroup everything, edit the parameter, then regroup everything. It all happens within the layout control view so it gets very messy. My grouped content can have 30 parameters so finding each element that I want to then regroup is tedious among all the other controls that dont get grouped. Then, once I regroup it, I need to rename the new group each time again.
    The ability to simply enter into the group, edit what I want and exit the group would be far superior.

    1 vote

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  4. Light Theme Interface for Eye Health

    Can you please add a light theme interface so I am not straining my eyes to work in Character Animator? This black/dark theme is particularly a problem in an office with sunlight and is causing my eyes to become sore. Adding this option for a lighter theme or just more control will help my eyes working on Character Animator. Thank you.

    2 votes

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  5. Ability to parent takes to each other so they move and scale together

    When recording multiple takes that using (using face behaviour for example) it would be nice to have the ability to parent or group takes so they can be moved and scaled at the same time.

    2 votes

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  6. help us!

    its new software for me, please put subtitles in Italian and other languages for the tutorial about adobe world

    1 vote

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  7. Expand all / Close All nodes in panel tree views (esp. Project and Puppet Panels)

    In Panels such as the Project Panel and Puppet Panel, Character Animator organizes information via "tree" structure.

    It allows a user to drill into detailed information by clicking the expand icon (right arrow while closed) or to hide the detailed information by clicking the same icon again (down arrow while open).

    However, these operations only work on a single node in the tree, so it can be time consuming to achieve the desired view.

    It would be useful to support a "Collapse All" command, perhaps via a right-click content menu. This would close all selected nodes, but also close all…

    1 vote

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  8. In Puppet Panel, show which layers have Tags

    Character Animator currently has icon columns in the Puppet Panel that show if a layer has Handles, Behaviours or Triggers associated.

    I would also like to see if a layer has Tags associated. I would suggest adding a fourth column to the Puppet Panel.

    If the number of columns is a concern, you could give the user the ability to hide / show columns.

    1 vote

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  9. Change the clip when you use the mouse wheel

    Change the clip when you use the scroll button on your mouse

    1 vote

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  10. Reduce the size of the trigger on the panel controls

    I use a lot of triggers, but they all do not fit on the panel. their size is large. Please enter the option to reduce them as on the screen on the left side.

    I also did not understand exactly how I can assign the "[" key as well as the numeric keypad, which is located on the right

    8 votes

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  11. make the anchor point visible

    since you don't see the anchor point you have to guess where it is.
    Thats not so convenient.
    Please make the anchor point visible as long as you change the value in the properties panel.
    (Or even better than two x/y prameters: add a crosshair-cursor to place the anchor point with one click)
    tnx :)

    1 vote

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  12. move the "mouse wheel" timeline left and right

    It would be nice to navigate the timeline with the wheel mouse (hold down the mouse wheel and move it left and right)

    4 votes

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    2 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  13. On Screen Transformation

    Would it be very helpful to directly move the puppet from the preview scene without having to do the old way of adjusting position, rotation, and scale from the transform control? Just like in After Effects, a mini version of Photoshop transform mode.

    And moreover, I think it's better to have "Space" button work as navigator in Record mode just like in Rig mode, instead of as play button. Maybe "Shift + Space" can be used as the alternative of play button in Record mode.

    And lastly, is it just me, or the navigation hand (space button held) sometimes not…

    1 vote

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  14. Viseme order when pasting into AE

    The information available on how to do this is, at best, incomplete and at worst, wrong.

    Referring to the page here: https://helpx.adobe.com/uk/adobe-character-animator/using/export.html#LipSyncTakeexportforAfterEffects
    Step #2 says to create a comp with the visemes "matching the order of visemes in Character Animator’s Visemes context menu" and gives an example of the order being Neutral, Aa, D "and so on".
    The problem is that in Character Animator (current version 2.11) the viseme order in the context menu is different. See screenshot.

    Just to complicate things, the layer order of the visemes in the default head PSD is different again.

    So… which is the…

    3 votes

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    6 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →
  15. Introduce a shy (like in AE) option in the timeline layer stack to focus on specific layers.

    In some cases it would be nice to be able to work on just one visible layer in the timeline. A shy option like in After Effects would help you decide what layers should be active in a certain moment.

    2 votes

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  16. Rename from timeline

    Be able to change the name from the timeline.
    This is an easier way to see/change names rather than going back into RIG.

    3 votes

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  17. select all key tracks under the pointer on the timeline

    select all key tracks under the pointer on the timeline (ctrl + A - selects everything, but I need only those that
    below the scale pointer)

    3 votes

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  18. Provide more diverse and professional examples

    I am a professor of art with an MFA in animation specifically. I need to see more examples provided which reflect the competency in figure drawing we encourage students to aspire and practice. Currently, that is not reflected in the examples provided. Additionally, where diversity is portrayed, diversity includes age. By restricting your examples to those that depict generally teenagers and children, you send a message we in art programs in art schools and colleges let alone education and the motion picture industry are trying to change. Individuals and companies are judged by actions vs words. This is one area…

    1 vote

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    2 comments  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →

    @Lisa Rose, you’ll get no argument on the diversity front and keep an eye on the blog – https://theblog.adobe.com/creative-cloud/character-animator/ – as we add new puppets. You also can find some less age specific examples in our earlier shared puppets here: https://character.adobelanding.com/puppets/

    In regard to the drawing styles, would you be kind enough to post a couple examples of the types of artwork that indicate the competency in figure drawing you’re describing? While we always strive to make people aware of how many styles can be brought into the app, it would help to have the particular perspective to discuss. Thanks!

  19. introduce ability to categorise puppet track behaviors

    I think it would help if we were able to sort out the Puppet track behavior by category. So been able to cluster all the Triggers, Walks, Headturns etc. that exist in the scene.

    2 votes

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  20. Home button doesn't go home

    When I press the home button CA closes. I reinstalled the program and still happens

    1 vote

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    1 comment  ·  User experience/interface  ·  Flag idea as inappropriate…  ·  Admin →

    What version of Character Animator are you seeing this in? (The version number is on the right side of the menu bar.)

    What OS (macOS or Windows) are you on, and what version of the OS are you using?

    When you try to click the Home icon, does the underline under the icon not show up?

    If you choose the Window > Workspace > Home menu command, does it switch to the Home screen?

    Thanks.

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