Character Animator

Welcome to the Adobe Character Animator feedback page. Submit feature requests and bug reports to the Character Animator team via this UserVoice site and see what ideas or issues other users have shared.

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  1. Recording follows playback settings option

    It would be really nice to be able to use the work area bar/markers etc. to set in and out points for recording in the same way as for playback.

    Maybe I'm missing something, but it seems like that would be standard fare in an app like this. I checked the documentation, but couldn't find anything.

    1 vote

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  2. Camera not fully supported

    I have issue in my character animator, I am using surface book 3 as my production device. But when I installed character animator, It says :

    "Surface Camera Rear (not fully supported)"
    "Surface Camera Front (not fully supported)"

    1 vote

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  3. Camera not fully supported

    I have issue in my character animator, I am using surface book 3 as my production device. But when I installed character animator, It says :

    "Surface Camera Rear (not fully supported)"
    "Surface Camera Front (not fully supported)"

    1 vote

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    0 comments  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  4. Audio drops on Timeline Playhead.

    Instead of audio dropping to the beginning of the track (when dragging in), it should show up on the Timeline Playhead mark!

    It's mega annoying to have to go back to 00:00 and move the audio to your mark!

    1 vote

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    1 comment  ·  Recording  ·  Flag idea as inappropriate…  ·  Admin →
  5. Universal Cameras

    You should be able to export a camera to a different scene.

    1 vote

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  6. Stop and sustain triggers

    When recording a replay it would be helpful if a trigger would stop/sustain in the same way as draggers do.

    After recording a replay I have to go back into the timeline and edit the duration of triggers to match the draggers.

    1 vote

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  7. Ch doesn't work with Universal Audio Audio Hardware in external microphone mode

    Character Animator seems to not work with Universal Audio audio hardware like Apollo Twin MKII . Luckily I had a focusrite audio interface Scarlet 2i2

    1 vote

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  8. support loading videos.

    I want you to support loading videos.

    Because It can take advantage of physical properties.
    can't do that by loading into After Effects.

    1 vote

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  9. Help Explain this?

    Can someone explain this... watch the short video...
    I am still learning
    https://youtu.be/5HGulAFeLtg

    1 vote

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  10. Edit Replays

    I'd like the ability to go into a replay I've previously created and make minor adjustments as needed. Currently if I spot a mistake or want to make a change, I have to create the replay over again from my recordings on the timeline (if I haven't removed them) or record a new replay using the trigger in question and edit in the timeline from there and create a new replay. I'd like to be able to click into a replay I've already created and make a change and have it update without doing any additional recording or creating a…

    1 vote

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  11. Edit Replays

    I'd like the ability to go into a replay I've previously created and make minor adjustments as needed. Currently if I spot a mistake or want to make a change, I have to create the replay over again from my recordings on the timeline (if I haven't removed them) or record a new replay using the trigger in question and edit in the timeline from there and create a new replay. I'd like to be able to click into a replay I've already created and make a change and have it update without doing any additional recording or creating a…

    1 vote

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  12. TRUE TRANSPARENCY

    Make the transparency actually transparent when imported in FCPX like a green screen. When I use transparent then render in ME the background stays black not transparent. Please fix or allow for green screen background.

    1 vote

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  13. Your program does not recognize a dog's face, one;y human when I upload

    I want to use a real photo of my Dog Tucker (attached) captured on a green screen and use your animation to move his lips to a voiced script. But it keeps giving me an error that it does not recognize as a human face. Can you create a version where a dog's face will be recognized?

    1 vote

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  14. Your program does not recognize a dog's face, one;y human when I upload

    I want to use a real photo of my Dog Tucker (attached) captured on a green screen and use your animation to move his lips to a voiced script. But it keeps giving me an error that it does not recognize as a human face. Can you create a version where a dog's face will be recognized?

    1 vote

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  15. there is a bug/error that blocks me. i can't use anything in that plss help

    hmmm to improve there is nothing u guys really nald it. it is cool but i don't know how to work it that well so i don't now if it need improvements.
    but plss get rid of that bug/error. thank you. purple you💜

    1 vote

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  16. Scene Camera view mode to show extents as box instead of zooming.

    I have a large scene, and I'm putting in a bunch of cut-in scene cameras. I'd like to be able to lock the scene view to the full view, and have the camera, instead of showing what it sees, I'd like to see it as an outline (or just like it shows now, but not automatically having the scene zooming in.

    in other words, I'd like to see the camera extents shown as a box, but the view to remain pegged to my zoom level of the artboard, not the current camera.

    for example - the attached images is what…

    1 vote

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  17. speech to text and text to viseme syncing?

    I'm profoundly deaf. It makes editing audio and visemes a bit of a pain.

    In my everyday life, I lip read, and when my brain adds this to the bit, I do hear through the device embedded in my head, I do ok. It works better when I know the person and recognises the mouth movements and the sounds they make. This is a major problem for the alogrythm when trying to lip sync audio. We may speak the same language, but the sound and mouth shape we make it with varies a lot. I think there is a possible…

    1 vote

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  18. Scroll wheel click to navigate

    Similar to navigation in After Effects, clicking the scroll wheel and dragging allows a free flow of movement on the timeline. Would help greatly.

    1 vote

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  19. Draggers option, show existing takes while recording

    Situation: I'm fairly new (2 Weeks into Ch). I want to create explainer videos like Kurzgesagt. I want to create some more complex animations with draggers.

    Expected: On pause or record, while Dragger in Properties is active (red dot), I can see the pose/movement (takes) of the puppet.

    Actual: All takes, under the current Dragger Property, are not visible.

    Solution: Create an option under the Dragger property that lets us see the current poses/movement. While recording, the movement is not relative to the existing takes but the same as if you were recording normally.

    1 vote

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  20. Rotate handles without touchscreen

    I can't rotate the handles because I don't have a touchscreen. For instance left click to select handle and scroll to rotate.

    1 vote

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