Character Animator

Welcome to the Adobe Character Animator feedback page. Submit feature requests and bug reports to the Character Animator team via this UserVoice site and see what ideas or issues other users have shared.

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  1. holding object with two hands

    It would be nice to be able to hold an object like a rifle with both hands and being able to drag/animate de rifle recoil and then both arms would follow the movement.

    1 vote

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  2. four legged

    four legged creatures/animals

    1 vote

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  3. 1 vote

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  4. Import the Characters in Adobe Animate from Adobe Character Animator

    I need to import the project I made in Adobe Character Animator to Adobe Animate, same we do in Adobe Ae and Pr

    3 votes

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  5. Audio Markers

    I'd love to see the ability to import audio markers from Audition. When animating long takes, being able to see where the audio cues are would be invaluable!

    1 vote

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  6. text

    This would be nice to have like an easy thing, so you could make like thoughts bobbles over characters when they not going to talk, like things that are in comics sometimes when one character speaks and the other one thinks when the character speaks. :)

    3 votes

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  7. カメラが認識しない

    パソコンに内蔵されているカメラが認識されません。どうすれば良いですか?

    1 vote

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  8. " Fluid / Liquid" behavior. Why not do it?

    Why not do a "Fluid " behavior for Character animator?

    You already have the "particle" behavior, and all you got to do is make it fluid.

    Think about:

    Pouring a cup of water.

    Water running through a path.

    Or.. Water being pumped up and down pipes and through valves to push actuators such as hydraulic cylinders and motors... That is the stuff that I am working right now with Character animator.

    Maybe industrial hydraulic circuits may sound too intimidating for some, but just the animation of fluid running through pipes may not be too hard to do... you could even…

    1 vote

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  9. Please allow me to change the order of the work details.

    Please allow me to change the order of the work details.

    1 vote

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  10. Descending Stairs Bug

    there is a big bug for Descending Stairs Animations! please Fix it
    i think its because of foot IK
    (Mixamo.com)

    2 votes

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  11. Add More Characters and Props to Adobe Fuse

    Since I don't see a feedback area on the Adobe site for Adobe Fuse, I'm adding my Fuse feedback here. Characters created in Adobe Fuse could be a huge asset for my company, but unfortunately the library of characters is too limited to be of extensive use. I cast a HUGE vote for adding more characters, more clothing, and more props to Fuse. I would even pay extra for a Fuse+ type subscription.

    2 votes

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  12. Character control - video game style

    You already have left & right arrow keys to walking direction and generated walk cycles. You should include up and down arrows to include jump and duck actions also

    Left & right to move left and right
    Up & down to jump and duck / squat

    1 vote

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  13. Full screen mode

    This would be nice for screening your character in a show on a projector or a tv that you have hooked up the program to. Where you don't see the record buttons. For preforming live without streaming. It could be used then easy for live shows on school without having to get it up in another program. I did my exam in this way, having my computer atached to a tv screen with HDMI from computer, then midi controlling everything from one drum mashin and to other midi devices. But it was sad that i couldent get the full screen,…

    1 vote

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  14. Why only live feed?

    Why only live feed?? Make also a footage option and not only live feed. The face track feature works great in AE, no reason not to have it in CA. It's all there, just let us have it!:)

    6 votes

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  15. Adjustable frame rate for Face behavior

    It would be great if there was an option to adjust the frame rate of just the Face behavior at any time. I like the look of head movements when I change my scene frame rate to 12fps, but all body movements are too jittery for what I'm doing. Enabling the "Limit Camera to 12fps" option doesn't produce the same visual results as changing the scene frame rate, nor is it flexible since it can only be set before starting a recording.

    1 vote

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  16. Herramienta de Texto

    Debería ser posible agregar algún texto y si el mismo se puede animar mucho mejor. Utilizo la herramienta para hacer tutoriales educativos y si quiero poner un texto debe importarlo como png o psd.

    Saludos

    1 vote

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  17. HSL (Hue Saturation Lightness) as a Behaviour

    A lot of my work in Character Animator has been making very flexible puppet characters that I can reuse as different characters (there's an overview how I do it using Layer Picker here: https://youtu.be/y6kVQpLESb8)

    A lot of the labour comes from adding layers into groups with different coloured versions of the same objects for things like skin colour, clothing colour, hair colour, eye colour, etc. But if I would be able to say apply a HSL effect to a group of objects and put those sliders into my Controls, it would mean instead of having say 4 possible skin…

    1 vote

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  18. Import multiple scenes through AE Import dialog

    Would really like to be able to select more than one scene when importing through the After Effects import dialog. As it stands, you can only import them one at a time, if you have a lot of scenes this is very time consuming.
    Granted you could drag and drop multiple scenes from Character Animator, but for some reason this is unreliable... often the drag and drop doesn't work at all.

    1 vote

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  19. I Think Charavter animator should have a "Morph" tool. In vector transitions using same numer of points an auto morph will be most heplpful

    When using somilar vector mouths or eyebrows for an exemple, the transition should have an auto morph feature that creates an automatic smooth transition something like an automatic Layer sequence transition without the need of making every step.

    2 votes

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  20. 1 vote

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