Character Animator

Welcome to the Adobe Character Animator feedback page. Submit feature requests and bug reports to the Character Animator team via this UserVoice site and see what ideas or issues other users have shared.

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  1. add headturm\bodyturn feature

    adobe character animator should only have the head and body turn because they give more details to the scene , plus in such huge software how can small feature be missing like that .

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    Sirr Less responded

    Character Animator does indeed have a head turner. In the rigging panel, you can add the head turner behavior to a puppet and associate corresponding layers with front facing, left and right quarter views, profile views and even upward and downward head views. Is this helpful?

  2. Bug Report

    This is a bug report. I'm working in Character Animator but cannot get my puppet into Photoshop to Edit even though I have the program open. I've followed instructions to use either control E or Edit Original in the Edit icon but nothing happening. Could you advise any further action.
    Many thanks,
    Victoria

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  3. I am getting an error when I import the free puppet Tull.

    I am getting an error when I import the free puppet Tull. I have the latest version of Character animator but I am getting an error code.

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    Does this issue occur if you import the Tull.puppet file into a new project, or just an existing project?

    Does the puppet show up in the Project panel after dismissing the error message?

    Another thing to try:
    1. Quit Character Animator, then wait ~10 seconds.
    2. Relaunch Character Animator and immediately hold down the Shift key while it’s launching. This prevents any scenes/puppets from opening in their respective panels.
    3. Try importing Tull.puppet again.

    Please let us know if that workaround works for you. Thanks.

  4. OpenGL invalid operationa

    after you open the project, " OpenGL invalid operation. "I get the error.

    1 vote

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    What is the software that’s rendering the information in the upper-left corner of the Scene panel? Is this from the GeForce Experience software’s overlay functionality?

    Can you try disabling that software that’s showing frame rate and other info in OpenGL views to see if that helps? Character Animator uses OpenGL to render content in the Scene and Puppet panels.

    Thanks.

  5. Include a library of objects & actions to pre-populate scenes

    One thing that "explainer animation" tools often have is a lot of pre-populated settings / objects for characters (and sometimes animations for those objects). For instance, you can drag and drop a "cell phone" to a character, and it will have them hold it, and you can drag in an animation of them tapping the screen.

    Other 2D animation tools have things like walk/run cycles, jumps and hops, dancing, etc, that can drive the animation of a character at a certain point.

    Not only would it be great to have a library of tools to create rich movements (and add…

    1 vote

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  6. Develop a web API

    It would be amazing to be able to implement the puppets inside a website, can we have this please?! :D

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  7. Unable to open project

    Hello, I worked on a project on Character Animator.

    I wanted to secure my working hours using google drive.

    Everything was going very well during his last weeks. But in the morning I open Character Animator and I get a message: "Cannot open project << F: //ANIMA/.../Ch Data / repo.noindex / >> If it is on a server, copy it to a local disk and open it from from this location. " I have weeks of work on this project. Please do you have a solution for me? I beg you!

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  8. Make it More streamer friendly?

    I think adding a separate window connected to the stream would be beneficial so that OBS software can detect the window more easily and you don't have to jump through so many hoops. Also, I think a way to create better tracking and even add an option for the puppets could be exported much like Live2D can export theirs, would be beneficial. Being able to add your already rigged puppet to a different non-adobe software would be great for streamers looking to become VTubers. Personally, I find the streaming to be clunky and not well thought out, if it ran…

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