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Character Animator

Welcome to the Adobe Character Animator feedback page. Submit feature requests and bug reports to the Character Animator team via this UserVoice site and see what ideas or issues other users have shared.

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133 results found

  1. Video file support and parentable push pins

    1. I would like to see the option to put video files like .mp4 into the timeline and preview them at the same time as doing capture or puppeting work in the timeline.

    2. I would like to be able to have a parenting functionality that could be linked to puppet handles via a possible tagging system to control and puppet/move multiple layers at one time in a specific spot on the art work.
      Example: Human puppet playing guitar, you want the arm/hand behind the guitar neck to move and you want triggerable fingers on a layer in front of the guitar…

    2 votes

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  2. Export Lip Sync as FBX to be imaported in 3Ds max to be copied in head morph targets as values for each channel

    Export Lip Sync as FBX to be imaported in 3Ds max to be copied in head morph targets as values for each channel

    1 vote

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  3. Add a middle wheel drag for timeline

    In After Effects you can click the middle wheel and drag through the timeline. Can you please add a similar feature to Character Animator?

    2 votes

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  4. GoPro Webcam compatibility

    Please make Ch compatible with the GoPro Webcam utility

    4 votes

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  5. Allow pasting of external lip sync data from After Effects

    Hello! Character Animator is amazing, however I have a lip sync workflow in After Effects I prefer over what's included in the software. It would be great to be able to take that keyframe data from after effects and paste it into a lip sync layer. As of now, even if I copy the keyframe data from Character Animator, paste it into a text document and change the values manually, I can't even paste that back in. Would be great to be able to do so!

    1 vote

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  6. Fujifilm X Webcam 2 support

    I'm using a Fujifilm camera (XT-4) as my main webcam. It's recognized by the system through the official Fujifilm X Webcam 2 application. It's recognized in Skype, Zoom, Discord, Google Meet, and pretty much anything I've tried. However, the webcam isn't recognized at all by Character Animator.

    I didn't found any way to make it happen in settings or through the general interface. Using the latest version on Windows.

    1 vote

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  7. multiple files open

    Please make CA like all other apps and allow us to have more than one project open at a time. Often I need to compare two different files, esp. when troubleshooting rigging. It seems like a cludge to import a second puppet into my project just for this purpose.

    1 vote

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  8. well i really dont know if it is your bug, but i cant connect my character animatore to my media encoder

    every time i try to export with media encoder.
    i recive a note on the screen saying please install media encoder

    2 votes

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  9. with an mp4 file in the background

    I would like to record with an mp4 file in the background.

    2 votes

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  10. Jitter reduction In Body Tracking by interpolation.

    Hello. I was trying out the new Body tracking and i thought two parameters could help greatly with eliminating jitter.

    Interval and Degrees.

    While the body is tracked at all points at all time, the system would allow you to remove tracking issues that only last a few frames.

    interval would allow you to set a timeframe, that the software would then use as keyframe positions for the limbs and interpolate the tracked limbs towards those keyframe positions.

    The degrees function would use the live tracking and at all times be tracking the number of degrees your body tracker limbs…

    1 vote

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  11. typing letters in timeline should move simultaneouslyone after the other so you can

    should move simultaneously one after the other so you can basically type the word out instead of having to move to move the mouse

    1 vote

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  12. 1 vote

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  13. support for EpocCam on PC, win10

    support for EpocCam on PC, win10

    1 vote

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  14. Allow CH to open and work on files saved on network drives

    This is an extremely important function for teams to collaborate on CH. Every time we try to access a file located on a network drive we get the error message -

    "Cannot open project << F: //ANIMA/.../Ch Data / repo.noindex / >> If it is on a server, copy it to a local disk and open it from from this location."

    So currently we have to backup or copy file packages to and fro different local drives to be able to work off different computers, which is very cumbersome.

    1 vote

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  15. Frame nudge

    It would be helpful to be able to nudge performance elements forwards or backward a frame at a time. I'm able to do this in Premier by selecting a piece of footage, holding ALT, and using the arrow keys. It's a great way to quickly adjust timings.

    1 vote

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  16. Motion blur on camera moves

    Is there a way to add motion blur on camera moves? I find that when creating camera moves with a scene camera the motion is very choppy. I realise I can do this in AE, but it is time-saving just to add camera set-ups in CA.

    1 vote

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  17. Live background

    I'm new to Adobe and just started to use Character Animator. And I love it. But I can't find a way you can have a live backgroud in Character Animator. So I gues you can't do it. By live backgroud I mean you could set the desktop as background so you can have a caracter that can explain whats on the screen. I have two screens and want to make a video for my students where the puppets shows and explain what I'm showing on the other screen. If you could import the desktop live, or if you could have…

    1 vote

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  18. Ability to make background transparent.

    Please update to allow the background to be made transparent so the animation can be layered on top of presentations or other projects. Camtasia has this function and I don't want to use Camtasia solely for this function. It would be great if this function could be added. Thank you

    3 votes

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  19. I can't open Photoshop puppet's Edit Original from Character Animator.

    I am using Character Animator and I can't open Photoshop puppet's Edit Original from Character Animator.
    I can open illustrator puppets by clicking Edit Original from Character Animator but it won't work for Photoshop puppets.

    When I click Photoshop puppet's Edit Original from Chracter animator, pictures pop up in a different picture program.

    Please help me.

    1 vote

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  20. Delete Unwanted Projects

    You would be able to delete projects in your project file if they are un wanted.

    1 vote

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