Dolby Atmos + smaller improvements
A Dolby atmos workflow and export is a very much needed implementation due to how much sound design is directed towards multi-channel audio now more than never with so many platforms it is now available on, such as Netflix and many triple A games. What people are wanting is a 3d workspace for moving objects or sound tracks. The current implementation we have is a circle that we can move around to pan and spread the audio across the channels. What we would need from a 3d workflow would be a cube (simulating a room) or a sphere (a new implementation of that spread/pan circle). For a much shorter term goal, I am sure many people would be very happy with more surround export options for the platform to encode into. Such as 7.1, 7.2 or even 9.1. This would add great flexibility.
Michael S Ruscheinsky commented
It makes me very sad to hear the sound of crickets around this topic.