After Effects

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  1. Modern 3D Realtime Engine (GPU) for VFX and Motion Graphics

    After Effects finally needs a competitive 3D Realtime Engine (GPU) for 3D compositing and virtual workflows of the future. The Link to Cinema is too slow, complicated and unstable for simple 3D compositing tasks. So it needs something like "3D Elements" on steroids and native in AE.

    Dranging some 3D Assets into AE, add some effects, tweak and light them, is a must have in 2022. Compositing, Motion Graphics and VFX are not only 2D/2,5D! - they happen now also in 3D and Realtime!

    What this new real time 3D Engine needs:
    - 3D Geometry Support (import/export)
    - PBR Shaders…

    38 votes

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  2. Preference Option: Default to Disable Audio of Video Clips on Timeline Import

    I find that since audio is typically only referenced in AE rather than edited, I am often having to look for and manually disable all video clips that contain audio tracks within the project. This leads to recurring accidents of having surprise elements of audio in my renders and additional needless labor.

    The alternative, to me, would be to have an option in preferences that, by default, disables the audio of video layers that contain audio tracks.

    Please note that these audio channels would remain present and could manually be turned back on within the timeline.

    This is only in…

    11 votes

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  3. Wrong render output when rendering multiple composition with different resolution in the same queue

    I'd like to report an issue we are facing since After Effects 22.4 and 22.5 (it doesn't affect AE 22.3) on two different workstations running macOS 12.4 Monterey.
    This, by the way, doesn't happen on a windows 10 workstation.

    The problem is easily reproducible. In a project, create 3 compositions with different aspect ratio, 1920x1080, 1080x1080, 1080x1920 .
    When you queue the composition in this order 16:9, 1:1, 9:16, the last rendered (9:16) seems to be squashed in a 1:1 ratio, with a green rectangle at the bottom.
    When rendering in 16:9,9:16, 1:1, the last rendered (1:1) outputs to a…

    6 votes

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  4. BUG: AE 22.3 DNx Codecs Broken

    DNx codecs are broken when updating to AE 22.3, which affects usability with any high profile Avid projects. Any QTs exported with DNx codecs will no longer import into the Avid, and you also cannot re-import these exports into AE.
    The codecs work if you roll back to AE 22.2.1

    15 votes

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  5. Major ProRes Bug!

    Please please please fix the ProRes encoder! AE only renders ProRes at 8-bit, despite all the preferences, project settings and output modules being set up correctly for 16-bit output. In fact, if I set up an extra output module, AE renders beautiful 16-bit PNGs, but awful 8-bit ProRes files. ProRes is an integral part of our studio pipeline (and, I'd wager, crucial to a lot of other professional studios). We're running AE 22.5 on OSX 12.3.1.
    Thanks - Yan.

    4 votes

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  6. New Shape Layer 'Expression Repeater'

    How about a new type of Repeater for shape groups that looks pretty much the same as the existing one, except that values in it's Transform properties are not applied cumulatively, but rather have their expressions evaluated individually for every copy of the shape?

    So if I add a random expression to the repeater's Position property, I get a bunch of randomly positioned copies. Ideally we'd get expression access to something like repeaterIndex (like textIndex in text layer expression selectors) but even without any new syntax it would be amazing. I can already imagine making a growing vine which automatically…

    38 votes

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  7. Fix After Effects V22.5 Mask pen tool please

    Pen tool only put the first point and then nothing, cant mask. please! its a professional soft, test before public a new update....

    2 votes

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  8. Reduce After Effects Pricing (grievances list) (it's 30 years old, visible depreciation in value and usefulness, AE needs replacing)

    it's in the title. it's mind boggling to me that the program still works, let alone can be in some ways considered stable, but let's face it:

    multi-threading use is spotty at best
    GPU usage remains under 10-30% on most GPU's
    many plugins aren't even 16 or 32 bit
    Export templates are no longer standard, can't export in several standards
    almost entirely uses RAM for viewport acceleration instead of optimization
    by default now uses 429 plugins instead of optimized, built in features
    mixed support for different GPU architectures (mostly older ones)
    CPU/RAM/GPU usage are all far higher per calculation than…

    6 votes

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  9. Support 5.1 Audio Directly from After Effects

    Being able to take an interleaved 5.1 audio WAV file and render it onto a final MOV as true multi-track (as opposed to current flattening to stereo) would be revolutionary for our Graphics department. This would alleviate the need to re-render out of Premiere to incorporate 5.1 audio onto final graphics files.

    15 votes

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  10. Bug: Layers becoming unparented in comp when project is imported into another project multiple times

    I am able to reproduce this bug consistently, if I have an AE project, containing a comp with a layer that is parented to a null, then I import that project into another project 4 times, on the fourth instance that was imported, the layer is no longer parented to the null.

    I have included a simple project file that I'm importing, as well as a project where I've imported it 4 times, you'll see on the fourth imported project, layer isn't parented.

    1 vote

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  11. Copying expressions for multiple properties stopped working

    Copying expressions for multiple properties onto layers not working anymore.

    We used to be able to select multiple properties under one layer and copy expressions for those. Then select any layers that we wish to copy expressions only.

    Now we have to do it one by one. If possible to fix this it would be helpful.

    thank you.

    3 votes

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  12. 3 votes

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  13. When typing, the last letter you type is usually missing unless you type another character.

    As per the title, when typing into a text box in After Effects, the last letter you type is missing until you type another letter.

    For example, if I type COMPRESSION, the result I get is COMPRESSIO. If I hit another character (any other character), for example A, I then get COMPRESSIONA.

    This bug appears on both Windows and Mac and has been around for at least the last few versions of AE, probably as far back as the 2019/2020 version.

    6 votes

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  14. After Effects Needs a Node Editor (and other small changes that would make it the best software ever)

    After Effects could dominate the market if the developers simply did this:

    Rewrite the software so that you have the option to work with nodes in a dedicated window AND still use layers as default (Blender does this, so I know it's possible).
    The key to making After Effects the industry dominating software it ought to be, is by keeping the easy to use and super clean UI that it already has, while optimizing its functionality.
    For instance, if After Effects had it's standard "layer" timeline, but also gave users the ability to work 'under the hood' for more complex…

    4 votes

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  15. ACES 2065-1 flag in OpenEXR files

    When writing out an OpenEXR file (either from Ps, Ae, or Me), the required flag is not set in the OpenEXR file that the file is coded as "SMTPE ACES 2065-1". As a result, it is then loaded just as a sRGB based OpenEXR. Perhaps even compressed, also not along the ACES guidelines for this.

    That flag is a tiny piece of information in the file, and if provided, I hope it will be also read. So, yes, I have practically two requests.
    This information could be taken from the Project Settings in Ae.

    I know that many people are…

    4 votes

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  16. Two sequences with the same source layer in a project cannot properly have different frame blending on that source

    1. Create a sequence in a project ("source")
    2. Create another sequence ("wrapper") which imports the first, then time warp it to be a bit slower. Leave the Frame Blending at "none"
    3. Copy/Paste the wrapper, then in only one of the wrappers, change the source Frame Blending to "Pixel Motion".

    Expected: AE preview frames, and renders via Premiere Pro import, both respect each sequence's respective frame blending options.

    Actual: Only one of them is actually respected for both sequences. Which one is used is pretty arbitrary, depends on what AE is using to render the frames. Once the user fiddles with things…

    3 votes

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  17. AE 2022 V22.3.0 does not update layer in composition viewport when transform parameters are changed

    In the latest and greatest AE 2022 22.3.0, when I change a layer's Transform parameters, like adjusting rotation for example, the layer does not visually update per the change in view in the Composition viewer. This happens frequently and on a M1 Max MacBook Pro 16" with the latest macOS.

    1 vote

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  18. *Critical* All Expressions get same error

    Every single Expressions I apply throws the error
    "add() needs exactly two arguments"

    This is making all work with expressions impossible in 22.4.0
    Will try downgrading...

    EDIT:
    Downgrading to 22.3 fixed this instantly.

    2 votes

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  19. Revert or discard changes in Team Projects

    When using Team Projects, there is currently no way to revert or discard your own changes. If a user makes some mistakes, changes their mind, or doesn't want to "commit" unnecessary changes to the cloud, they don't have an option to reset to the last shared version. This makes the feature effectively unusable, the user would have to push their changes regardless of whether they are desired or not. What if the changes are project-breaking? There is also no way to view Team Project Versions or Autosaves for After Effects Team Projects, even though this feature exists for Premiere.

    Deleting…

    3 votes

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  20. Expose the selected state for shape / mask points to Extendscript Scripting API

    Add an attribute to the Shape object (Shape.selected ?) which is an array of booleans providing the selected state of each point on a mask or shape object.

    2 votes

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