New 3D gizmos make interface render slowly.
Working on a project with 150 3D video layers laid out in a custom tile pattern. I have been working in wireframe mode mostly to make things move a bit faster when just laying things out.
When working in wireframe mode there is no way to turn off the new 3D gizmos. For one their solid color and large size make it hard to see what you are doing if you have 150 layers. If you hide layer controls you see essentially nothing. When working with this many layers trying to move them accurately become basically impossible. The cause AEs interface to update at about 1 FPS if not slower. Its extremely frustrating. Again this is in wireframe mode.
If I switch over to (Final Quality) mode and hide all layer controls I can move these 150 layers and the interface updates at about 2FPS which is still not great but at least manageable.
A) Either let us switch off the 3D gizmos in wireframe mode (while keeping the rest of the wireframe) so they don't crash AEs decrepit interface code.
B) Bring AEs interface rendering code into the current decade if not century. I don't understand why just trying to position 150 layers all at once brings this program to its knees. I can move 150 shapes in illustrator or photoshop and not have these types of problems.
This is just one of the many ways AEs comp window, timeline, general snappiness have gotten worse and not better over the years.