GPU should be used more especially when using shape in animations.
GPU should be used more especially when using shape in animations.
GPU utilization too low while working.I want you to use about 80% of the whole.
GPUの使用率が低すぎるので70~80%ぐらいは常に使う様に処理を改善して欲しい。現状ではかなり使用率が低すぎる。

17 comments
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昕宁 杨 commented
对于多线程的兼容一直不好。我现在是16c。5700xt
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grafiki 4etvorka commented
Super slow render useing shape layers with Master Properties and .csv file.
i7-6950X 10C-20T useing only one core to render and 1080ti at 2%Attaching Project file!
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Matt Dean commented
Agreed. But I'd be happy if it even utilised my CPU properly.
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the dudes commented
Completely agree on the severe lack of communication on behalf of Adobe AE 😡
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Andrei Alex commented
If you add just one effect that uses cpu in your composition the whole project will be rendered on the cpu. The gpu support (like the one in media encoder and premiere) is usefull only if you avoid any effects/plugins(and whatnot) that use cpu.
So for example if you render a video in 4k with nothing on it but a lumetri you will have like 1 sec of render /minute of footage and will use the gpu. But if you add something like a threshold you will get 10minutes of render/minute of footage and will use the cpu.
Also there is not much documentation on what uses what(what effects go on cpu what goes on gpu) that would help quite alot...
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hylton bellinger commented
Absolutely, Davinci Fusion utilizes nit well, I'm going to switch over soon!
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John Myers commented
I have pleaded with Adobe support via Twitter and every other medium on earth for their developers to communicate with us more than once a year or so on these forums. Premiere and every other major Adobe app has constant updates on uservoice requests that have been voted up, here we get crickets on requests that are years old and never acknowledged. It's truly despicable of Adobe to treat this user base with such disregard.
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Eduardo Asta commented
I have a MackBook Pro (2018 i9, 32M, 1TB SSD) and a BlackMagic eGPU (560 Radeon), connected through TB3, and I can't tell you: After Effects ignores all of it. The AE is eGPU enabled, the RAM shared is 27GB and the sracth disk (SSD) has 600GB. However, the app doesn't matter about all of this, specially when there are audiotracks or short footage clips along the timeline. Preview sucks and it takes too longo to work on a couple of frames.
It is very disappointing. What is it happening here?
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John Myers commented
How many votes before Adobe deigns to communicate with us plebes?
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warpigs666 commented
I have recently been learning about Adobe’s poor support of GPU, especially on MacBooks using external GPUs. This whole situation is ridiculous and adobe needs to answer explicitly what they’re going to do.
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Daniel Evans commented
I too would like to see more GPU utilization when working in a 3D space.
I also think of you're going to use the CPU, you should really make multi threading work for multi core CPUs.
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大輔 山下 commented
(English content again)
GPU process should be used more efficiently when using shape in animations.
GPU utilization is too low while working.We strongly request you to keep using at least 80% of the whole process.
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正博 坂本 commented
GPUフル稼働とはいかなくても、現状より改善して欲しい
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有作 小山田 commented
この案件は結構諸刃の剣の可能性が高いので、できればユーザーがGPUの使用率を決められるようにしてもらうようにした方が良いと思います。
各々の環境が千差万別である事を念頭に置かなければならないので、一方的に決めるよりもユーザーが決められるようになる方が望ましいと思います。 -
にっく ななみ commented
これは賛同せざる得ないです...
WE NEED MORE GPU POWERRRRRRRRRR
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daisuke niwa commented
GPUの使用ですが、標準のプラグインは全て最適化されることも望みます
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Prof. Seb Hirsch commented
GPU AND MULTI-THREADED!