Put the character animator physics engine into after effects
As character animator already has a good 2d physics engine with gravity and collisions why not implement it in Adobe's primary animation tool After Effects.
In an effort to improve communications between you and the After Effects team, we are moving this feedback forum to the After Effects page on the Adobe Support Community. As requested, bugs and feature requests will be able to live separately in that forum. If you have an item here that did not make the migration, please bring it over to our new home.
See you soon on the Adobe Support Forum!
Max Khachykian commented
This would be so cool! Sadly not many people aware of CA's abilities