Camera Lens Blur Effect : GPU Accelerated Please!
I use the Camera Lens Blur effect often, because it's awesome for creating realistic Depth of Field- when you plug a depth matt into it.
This can be a Zdepth pass from a 3D renderer, or you can just paint one up in Photoshop to use on motion tracked matt painting work.
Or mock up a simple instagram 'tilt-shift' treatment with a couple masks in a precomp (attached 4k example AE Project)
It's the most sophisticated spatial blur in the AE toolbox, and it is super CPU intensive!
Vote this up to get on the list of GPU accelerated Effects for upcoming releases :)
And Cheers to the AE Team for recoding the Noise Effect for GPU acceleration in the 2019 release! Another indispensable Render Hog effect, that I literally use on every comp I make :)
PS- I could not upload at .aep file here (?!), so I had to fake the extension.

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Nick Dorn commented
asking for GPU updates to single effects isn't gonna work. don't get me wrong, I need this too, but let's be realistic here. They just released an untested and broken exporter for premiere, and It took them 8 years to multithread frame rendering, with billions in profits to fund development, and GPU code is like multithreading on steroids and a fasting diet at the same time. if you ask for every effect you need to be faster separately, you might be here till the 2100's. I don't think they could manage it without rewriting a significant portion of the API, and if everything is so separate and redundant that the code for rendering camera lens blur touches nothing else... I weep for the poor thing.
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Michael Wilson commented
This Would Be Amazing.
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Pablo commented
YES, PLEASE
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David shmanderson commented
The AEP file I shared was not allowed, using Chrome.
Here is a link instead:
https://drive.google.com/open?id=1D6977C2NzMK4IjzdA4qWAfi23SxhAhqc