Advanced Puppet Pin Reordering Bug
CC2018 (15.1.0-build166) / MacOS 10.12.6
I am not able to change order of advanced puppet pins after pin position has been modified. Doing so kills preview and breaks mesh. If I revert back to original order, preview is restored and mesh works again.
I'm able to recreate this problem on multiple machines.
- Apply puppet mesh to layer
- Add 2+ pins to mesh
- Adjust position of pins
- Change order of Puppet Pins
- Move layer position (not sure if this is necessary)
- Adjust position of pins
Sometime works for a few seconds after, but eventually preview will fail. revealing mesh will show underlying issue.
Legacy PP doesn't seem to have the same problem
3
votes

Under Review
·
AdminVictoria Nece
(Sr. Product Manager, Motion Graphics and VFX, Adobe DVA)
responded

Thanks for reporting this bug. We’re looking into it.