And generally more interoperability with Illustrator and support for the SVG standard
John Julian commented
Maybe just share your awesome YouTube video on how to do it.
I'm always doing hacky stuff to get tapered shape layer strokes for character animations. Nothing *really* works the way it should, even with 3rd party plugins galore. The work-arounds and plugin solutions are finicky, resource heavy, and/or often require some brute-force maneuvering. Native support for line weight or taper by percentage would be a dream.
Yes please tapered strokes, 2018 and we still dont have them, also it would be amazing if the "Create shapes from vector layer" tool respects the .ai vertex points, it creates lots of points
While there are plugins or presets that can brute force a tapered effect, the feature request is for Shape Layers to natively support tapered strokes without the need for hacks or workarounds.
This would bring After Effects on par with basic functionality offered in Illustrator, and also make the interoperability between the two applications much more robust, allowing for far quicker transitions from receiving vector graphics from a designer to animating in After Effects without a load of unnecessary prep work.
Aurélien Malagoli commented
I would love to have it
It's a bit a pain and overkill to get 3D stroke to make it :)
Kyle Hamrick commented
While I agree it would be a cool capability, you *can* do tapered strokes along a path without any 3rd party expressions or plugins, and have been able to for like 10 years.