After Effects
Welcome to the Adobe After Effects feedback page. Submit feature requests and bug reports to the After Effects team via this UserVoice site and see what ideas or issues other users have shared.
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For all other questions and discussions, visit the After Effects community forum.
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a modern 3D particle system like Trapcode Particular but with a simple node based interface
The actual particle system in AE is out of the early 2000s.
So please develop a new 3D particle system with a simple node based UI and interesting operators like physics, turbulence, motion fields etc.It should be something like Trapcode Particular but with a simple node interface like Tyflow.
4 votes -
4 votes
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Puppet pin bug causing the "Cached Preview needs 2 or more frames to playback." error message
Dragging a specific puppet pin (ex puppet pin 3) to a different position in the FX area will cause AE to stop creating cache. For instance putting 4 between puppet pin 2 and puppet pin 3. Re-ordering it correctly fixes the issue.
4 votes -
Controllers MUST not affect layers with collapsed transformations!
This little problem leaves us with no possibility to add controllers to the layers for which the collapse transformations flag is on. Even though the controller effects do not affect the image directly now they somehow manage to break functionality. Although I understand the internal logic behind it, it steals some precious possibilities from us. Please add a workaround for this
4 votes -
Issue: "After Effects has encountered a failure related to GPU-enabled effects on this frame" message
Issue:
"After Effects has encountered a failure related to GPU-enabled effects on this frame" message
Message states "After Effects has encountered a failure related to GPU-enabled effects on this frame. This is likely because your GPU is out of memory."
Suggestion:
Decreasing your rendering resolution, close application that may be using GPU resources, or set this project to render effects using "Mercury Software Only" in: File -> Project Settings -> Video Rendering and Effects
In my case, I opened AE only while working on a project. I couldn't render the clip with mask transition.
My GPU is GTX1060. "Video Rendering…
4 votesWe really appreciate your post, however, User Voice is primarily for feature requests and bug reports. It appears your issue is more of a troubleshooting problem which could be solved more easily by our support team. You can open a case with them via call or chat at this link: https://helpx.adobe.com/contact.html
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Fix Wire Removal Effect
The wire removal tool currently roams when opened on different workstations within the same version of AE. The end points can be off by 20 or 30 pixels and seem to have no apparent cause for the position change. Nor is the offset consistent.
4 votes -
unable acquire rendered frame
camera tracking keep randomly saying unable acquire rendered frame.
This never happened before until I updated to Adobe cc 2019
Please fix4 votes -
Curves and Levels - allow user to adjust Lab curves instead of only RGB
Curves and levels allows you to adjust RGB channels, which can be destructive to colors if you just want to adjust the lightness
Allow user to change the curves/levels mode to Lab color mode and offer those channels as an alternative to RGB
4 votes -
Adobe XD files in Aftereffects
hello everyone,
it would be great feature, if Adobe XD files open in AE for animation, and the last update in AE, we were just able to import AI and PSD files, So if you people update the Aftereffects with above feature that will be great for everyone.
4 votes -
CC Vignette bug
I''ll often add the CC Vignette effect to an imported .AI layer to help it blend into the scene. It's very helpful in not adding additional clutter to compositions, but it increasingly makes scenes go crazy. Different zoom levels will exacerbate the bug, and saving and reopening with the effect applied seems to make it worse.
Some of the symptoms include weird screen tearing, little dots all over the comp, and the layer will "flicker" on and off as well as affecting the alpha channels on other layers.
I've attached a quick sample. This mostly shows everything but the tearing.
4 votes -
An improved Stylize/Glow
The current (and past) Stylize/Glow effect shows some unlogical behavior:
1 It lets glow dark colors (under the treshold) too.
Even when the Glow Operation is set to 'Add' and Glow Is Based on Color Channels (Default), a dark shadow like halo appears around the borders of a layer.2 Another strange thing: When Glow Intensity is set to 0 (zero), the black glow still appears.
4 votes -
32 bpc FX (ALL OF THEM)
You could update all the effects to make a precise compatibility between them and 32 bpc footage and compositions.
4 votes -
Preserve Underlying Transparency like Photoshop
Option to preserve the underlying transparency of the layer immediately below. Currently the switch uses all of the combined alpha below.
4 votes -
Copy pastable Lumetri Color from PP to AE
so that you could use exact color matching that premiere's panel did in After effects
4 votes -
Allow user to change the default mode when creating a mask. (e.g. add, subtract, none)
When I create a mask in After Effects the mask's mode is automatically set to "add". I generally want my masks set to "none" while I am working as I am doing rotoscoping. It would be great if I could choose what the default mode is for newly created masks.
4 votes -
VR Comp Editor has a bug in Windows but not in Mac version
VR comp editor on Windows does not work in terms of Apply AE 3D CameraTracker. Please fix this.
4 votes -
3d Lightning in After Effects.
The Lightning in After Effects is Fantastic, Curious if in the Future After Effects Could Create a 3d Lightning Function According to the Camera and its Position.
3 votes -
3 votes
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Set Channel’s alpha with masks does not work if set to same layer
The Set Channel effect does not seem to respect masks for the alpha source anymore, if the layer refers to itself.
When „Source Layer 4“ points to the same layer it is applied to, with the dropdown set to „Masks“, the effect would apply the layer’s alpha, but only within the layer’s masks. Now, it does not respect the masks at all and won’t apply the alpha.
Simple Setup: red shape layer with a mask, „Solid Composite“ with green color applied, then „Set Channels“ with „Source Layer 4“ set to the same shape layer, using „Masks“. See attached images for…
3 votes -
Hold key frames should disable motion blur for the property
I really would love to see the option to have hold key frames disable the rendering of motion blur. One example is that I have footage the has a time remap that ramps speed quickly from slow motion to sped up motion. I have masks that need to roto out a couple objects, but the motion blur jumps during the speed changes.this makes me split masks for the speed changes and adds a level of complexity to my comp.
Another example deals with a workflow that I use regularly that brings several similar shots into one comp so they can…3 votes
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