After Effects
Welcome to the Adobe After Effects feedback page. Submit feature requests and bug reports to the After Effects team via this UserVoice site and see what ideas or issues other users have shared.
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For all other questions and discussions, visit the After Effects community forum.
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[BUG] ROTOBRUSH
The rotobrush tool doesn't work correctly. I can't drag the pencil to make a successful selection.
2 votes -
Fuse Integration
Used Fuse and Photoshop to create 3D characters but it would be phenomenal if these characters could be imported into After Effects and where the AE lights, cameras, and the C4D renderer could be used to composite a scene. Please consider integrating Fuse and After Effects.
6 votes -
set matte, set channels, calculations,etc to treat & take in an account layer's own transforms.
Set Matte ignores if the layer had been transformed in some way when it is used as a track matte for ex, it treats its transformrs as well, but any matte options in any effect would ignore original transformations if there is any...
9 votes -
Displacement Map radial option and to go GPU!
Displacement map lacks of radial distortion option
3 votes -
hue/saturation to be expressionable
so many times I'd needed to link hue to angle controller, but have to use other effects as workaround
3 votes -
Adobe Sensei to learn how to better use rotobrush and extract hair details
rotobrush is pretty slow on rendering, so I'd suggest to help it by building its shapes not from one frame, but creating like custom checkpoints defined buy user where he thinks the movement changes dramatically and he inavitably would draw some more brushes from there, so and meanwhile rotobush would merge its calculations inbetween those checkpoints...
6 votes -
effects to be cloned and connected through entirely in the project
so that if you change any of them - others will follow. Not like when linking them - that they have a mother effect
3 votes -
Fully customizible Light Wrap with ton's of settings
including inputting a texture, if needed!
including Adobe Sensei to match to the background!7 votes -
Could Ae have it's own exponential glow?
So you don't have to recreate it each time buy duplicating and connecting controls, should be easy to machine learn it - on how people tend to use such effects and implement clever controls (look at how plugin Saber from video copilot deals with glow - that's terrific!)
8 votes -
Copy pastable Lumetri Color from PP to AE
so that you could use exact color matching that premiere's panel did in After effects
4 votes -
A vector field displacement effect
It would be very helpful for a lot of generative effects to create warping fields that are less rigid than mesh or bezier warp. Something like in step one of this project.
http://www.sci.utah.edu/~chengu/street_sig08/street_project.htm
8 votes -
Support for 180° in VR Converter effect
I have 180° fisheye footage that I want to convert to Equirectangular. There is no 1:1 option, so I have to choose 2:1, then precompose and crop my comp to square.
Most of the acquired effects from Mettle expect you to be working in a 360° workflow, and it's not ideal for someone who works primarily in 180°
6 votes -
VFX
After Effects could have more and better effects and tools for VFX workflow.
2 votes -
Chromatic aberration
Needles to say more: Please allow separation of the RGB channels in plugins like "Optics Compensation" or "Radial Blur" to make easy chromatic aberration effect possible.
9 votes -
Native light wrap in After Effects layer.
I really wish to have a fast and native light wrap plugin in After Effects. This tool is essential in compositing.
34 votes -
Update native particles Particle Playground
Particle Playground to GPU and 32bps
8 votes -
Calculations, Channel Combiner, CC composite to be powered by GPU and 32 Bits per channel
Calculations is the merge tool in Ae why is it still not the most overused tool!?
27 votes -
Bug Report: AE 15.0.1 unable to interpret alpha channel- unless there is a starting frame with alpha.
When doing character animation, I typically use Toonboom Harmony, and then render out PNG4 sequences for compositing in AE. However, since version 15.0.1, I've been having an issue where my PNG sequences were not having their alpha interpreted. While this is hard to convey without pictures, here's how I solved the issue and it may help you guys to squash the bug:
1) In Toonboom, I create an animation that starts on a full background, no alpha channel, then transitions in-animation to a wipe that then needs to be comped in AE.
2) Render it out as a PNG4 sequence…
4 votes -
Allow user to change the default mode when creating a mask. (e.g. add, subtract, none)
When I create a mask in After Effects the mask's mode is automatically set to "add". I generally want my masks set to "none" while I am working as I am doing rotoscoping. It would be great if I could choose what the default mode is for newly created masks.
5 votes -
Enable any effect to address an individual RGBA channel
Some effects, like Levels and Curves, allow one to isolate the effect to a single RGBA channel. Make this option available to all effects.
15 votes
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