Media Encoder

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  1. BUG: After last update ME is rendering Pro Res files with lifted gama. Looks fine in premiere pro

    BUG: After last update ME is rendering Pro Res files with lifted gama. Looks fine in premiere pro

    1 vote

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    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  2. Parallelize png encodes

    AME should automatically parallelize png encodes.

    During an encode of a 5.7K video to a png image sequence, I'm getting pretty terrible performance. On an overclocked 10-core Windows machine with a fast GPU, I'm getting just over 1 fps during at 5.7K video export. A 26-min piece will take 15 hours.

    CPU, GPU, and disk are all essentially idling--AME is using 1 logical core's worth of compute (5% of total CPU capacity), and GPU is at 0%.

    It looks like I can manually parallelize png export in AME. I made 4 jobs, and each ran using 1 logical core (5%…

    13 votes

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    2 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  3. Poor encoding performance from C300 Mark II 4K MXF files

    <Need to create intermediate ProRes files from my originals for a client>

    I'm seeing 4 thread max utilization (of 24) & no GPU load on mac pro 5,1's (3 machines, various versions of AME tested)

    2K files from camera (and other formats) perform fine (ie full utilization + GPU where appropriate).

    2 votes

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    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  4. 2 votes

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    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  5. 1 vote

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    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  6. Enable hardware encoding / decoding for h264 and h265 - it's 2018

    I have i9 7900x with Nvidia 1080ti and 64gb ram Win 10. Was excited to hear about hardware encoding for h264 and h265 (finally!!!). Was stunned to find out it's only for intel integrated graphics - it's an April Fools 2018 joke, right? I guess I'm still transcoding in other (free) software until Adobe catches up...

    12 votes

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    3 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  7. Export to Cineform UHD i slooow especially in win10

    Exporting to Cineform 4K/UHD in win10 (with appropriate encoder installed) gives sub 1fps encoding times with almost no CPU being used :-( and basically one week to encode one movie.
    Especially a joke when on the same install can fire up Davinci Resolve 15 and get 25fps+ on the same task actually using the resources of the computer.

    Also encoding from MXF to cineform no matter what resolution is also a sub 1fps ordeal even for SD for some reason??

    fix Cineform and make it available as default with you own working implementation of the code, its open source and…

    3 votes

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    1 comment  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  8. Please add cloud GPUs to supported list for AME/Premiere

    Currently, none of the available GPUs in AWS, Azure or GCP are listed under the "accepted/certified" list for Premiere/AME (https://helpx.adobe.com/premiere-pro/system-requirements.html#SystemrequirementsApril2018121releaseofPremiereProCC). We are not seeing ANY added efficiency on export/rendering from Adobe Premiere when there are any of the following NVIDIA GPUs present and working on the cloud compute instance:

    NVIDIA M60
    NVIDIA P100
    NVIDIA P4

    Please add these to the list so we can get a performance boost when exporting/rendering on cloud instances.

    8 votes

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    2 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  9. Bug: Media Necoder

    Ticks = 65409 <4525426112> <Assert> <0> Debug Assert failed!
    Expression: false
    If you see this assert fire log a bug please.
    Process: Adobe Media Encoder CC 2019
    Process ID: 3296
    Thread ID: 4525426112
    File: /ame13.0.2/releases/AME/amedynamiclinkclient/src/AMEDynamicLinkClient.cpp
    Line: 967
    Function: virtual AMEDLClient::AMEDynamicLinkManager::~AMEDynamicLinkManager()
    Assert Dialog Show:false
    Callstack:
    AMEDLClient::AMEDynamicLinkManager::~AMEDynamicLinkManager()
    AMEDLClient::AMEDynamicLinkManager::~AMEDynamicLinkManager()
    AMEDLClient::AMEDynamicLinkManager::Terminate()
    AME::app::AMEAppInitializer::~AMEAppInitializer()
    AME::app::AMEApp::TerminateApplication()
    exo::app::AppBase::Terminate()
    AME::RunTheApp(exo::app::AppInitArgs&, std::1::vector<std::1::basicstring<unsigned short, std::1::chartraits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> >, std::1::allocator<std::1::basicstring<unsigned short, std::1::chartraits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > > >&)
    main
    start

    1 vote

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    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  10. Media Encoder 2019 Causes Flickering

    Hi, I can't use the new 2019 Media Encoder for anything. It causes a lot of flickering. It may be related to reading Lumetri effects. I tried several different video formats and the flickering persists.

    Attached a sample. At the beginning, the flickering is visible.

    3 votes

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    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  11. 2 votes

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    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  12. Steal After Effects' import code

    OMG..the import if files on my system is so painfully slow.
    Yet AE an Premiere…no issues. There’s almost no lag on the import.
    Why WHY is AE so painfully slow?
    If I want to reinterpret a bunch of files…SLOW!
    OMG so slow.
    Again? AE and Premiere…not slow.
    Instant (in comparison)
    So...
    Walk down the hall, knock on AE’s door.
    When they answer, hit ‘em on the head with a small sock of pennies and steal their import code.

    3 votes

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    0 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
  13. Allow rendering while playing back in Premiere

    When I batch export videos in Media Encoder, the rendering process is paused when I push play in Premiere Pro. The whole point of queueing videos in Media Encoder is to do it in the background, and by pausing the render that defeats the purpose. I've read (https://forums.adobe.com/thread/2228890) that this was by design, but the ability to toggle that option would be really helpful.

    I have 2 Xeon processors and 144 GB of RAM, so my computer can handle rendering and 4k playback. I know this because I often restart the render in Media Encoder while editing in…

    5 votes

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    2 comments  ·  Performance  ·  Flag idea as inappropriate…  ·  Admin →
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