BUG* Lumetri curves adjustment causing blocky artifacts with Nvidia studio drivers
BUG REPORT* White blocky artifacts cover screen when using curves under lumetri panel (Premier and After Effects latest build. (14.3.0 & 17.1.1) This is when utilizing Mercury playback engine. Using 1080 ti and latest several Nividia studio and game ready drivers have caused this issue. Current studio driver I'm using is 451.48. Using an older game ready driver does not cause this issue. I have noticed most of lumetri will process the color fine, but the curves adjustment will not process correctly, resulting in the results you see below.
Same here (see attached pictures), I tested it on multiple files and projects, uninstalled and reinstalled the driver and Premiere Pro, but the problem persists. The glitches are also visible on rendered and exported files so it's pretty annoying. I also tried to roll-back to a previous Nvidia Studio driver version, but it seems we can't...
IMPORTANT : I've noticed that the bug appears when editing the Colors Wheels or the Vignette on Lumetri. Basic corrections works fine.
Here are my specs :
Windows 10 64bits - Up-to-date with Windows updates.
Nvidia Studio Driver - v. 451.48
Premiere Pro CC - v. 14.3.0 (Build 38) - English (international)