How do you make sure that Essential Graphics templates used in finished projects will work in the future?
I imagine me taking a finished projects (years old) to amend it once again. How can I be sure that all the Essential Graphics templates used in this project then will still exist?
Is this possibly the solution?
Is it correct, that all the EG templates data are stored together in the same folder like the project?
e.g. Folder „Project“ includes a folder with „Motion Graphics Template Media“
There's a much easier way to crack open a mogrt natively in After Effects that a lot of folks don't know about.
Rather than doing all the unzipping, you can do the following:
1. Launch AE
2. Use File > Open (this is the only way)
3. Select the Mogrt file
4. Follow the dialog that pops up and asks you what folder you want to extract the project to
5. and boom you've got the .aep and any related media.
Re-exports can be very helpful in resolving issues. Sometimes old bugs can get baked into the mogrt.
To the question of will mogrts used in a project work in the future... they should always work for sure. There is a Tiny Inception version of AE inside of Premiere that renders them.
The Mogrt is the package that you can share and install on your system or save in CC Libs. When you drag and drop a Mogrt from the Essential Graphics Panel, it unwraps the first zip and adds what we call an .aegraphic to your project panel and to whatever folder you've assigned in the Project settings for Motion Graphics Template Media Scratch disks.
This happens so the .aegraphics used in the project will be packaged with the project if you use Project Manager and move it to a new drive or share it with others.
If for some reason there are issues in the future (it happens for sure).. then opening the original mogrt in AE and re-exporting is a solid idea. And if you don't have the .Mogrt and only have the .aegraphic from the project... then yeah.. you can change the .aegraphic extension to .zip and open the .aep from there :)
Hope this intel helps!
NIgel McGuinness commented
(In the Future - If the MOGRT was built in After Effects)
I'd take the old MOGRT and change the extension to '.zip' ... unzip it and open the After Effect Project that is revealed.
Then try open that After Effects Project in your most recent After Effect and see if it works.
If it works properly export it as a MOGRT again .... or .... Fix it, if possible, and then Export it as a MOGRT.
BUT ... that is very dependant on you being 'in the future'.
The project is not referencing the .mogrt that you applied to the timeline. It is referencing the aegraphic or prgraphic as well as any needed media which all got unpacked when you applied the mogrt. Just be sure you know where your "Motion Graphics Template Media" is at on disk and move that along with your project so that you can always connect to the media. You can set the location of that folder by using Project Settings > Scratch Disks.
Micah Haun commented
When you add an EG template to your project, it's copied into the "Motion Graphics Template Media" folder next to your project file. Inside that folder are .aegraphic files. Those are the graphic files your project is reading. So as long as you maintain those files, your graphics will still exist even if you move to a different system.
Whether everything will still work properly years from now is a separate question that's harder to answer. Updates sometimes change or break things and we're already seeing them make old versions unavailable to re-download.