12.1.2 still has dynamics bug / audio glitch
As detailed for previous versions:
Relates to using submixes / multichannel sequences & dynamics/de-esser/compressors fed from tracks without audio.
Audio glitches/noise appear mainly on A3&4 and A7&8 on an 8 channel sequence. They are present on an export from PP but not apparent on an export queued via AME
Reliably recreated in fresh 2018.1.2 project -
Create sequence from DNX SQ preset - change last track to be mono submix
Add Color matt about 2:00 so seq will play silent tracks
Add small amount of bars & tone at top of seq
Use send bus to send track 1 to submix 1 (leave send volume at - infinity)
Add a de-esser plug-in to the submix bus
Play sequence and observe feedback on Right output (you may have to play some of the tone first)
The team is currently looking at this bug.
Great, thanks Matt. Will have a look once the betas released
This should be fixed in the next Public Beta build that goes out. Please let me know if it is not fixed.
It is the effects causing the buzzing. There is no workaround that I'm aware of.
Thanks Matt, is it the bussing, or the plugins on the busses causing the issue?
Be good to know a workaround whilst it’s being fixed
I was able to reproduce using the project you have supplied. It is written as DVAAU-4203215. You can use that number when referencing the issue. Thank you again for providing the project, it made it possible to reproduce this in a timely manner.
Thank you so much for the project. I'm investigating now.
Thanks Matt - have sent you the media managed project and some sample exports with the glitching. Agree that some of the previous gremlins that were causing this have been fixed... still an ongoing (14.3.2) issue though, which is a shame cos it's very useful for supplying split track versions.
I downloaded the project "Audio Glitch test.prproj" from the dropbox share below and was unable to reproduce this in either the current development build or the current public beta build. Can you verify with that project? Or provide an updated project? If you would rather email me directly send me an email at firstname.lastname@example.org attention Matt.
Still broken in 14.3.2
Still broken in 13.1.3
Still broken in 13.0
Also occurs with Essential Sound in multichannel sequence.
Haven't figured out a repeatable case yet
Link to project with sequences that demonstrate this