Exporting PNG sequence to AME bug - Stopped render, restarting with Set Start Timecode is ignored
When exporting a PNG sequence from Premiere Pro CC 2018 to AME. Stopped the render (it ran out of memory/hdd space), when restarting it with 'Set Start Timecode' set to resume where it left off, it's ignored and starts naming it as frame #00000 again. This obviously could cause huge problems by overwriting existing frames if the user doesn't notice.
Premiere 2018. I'm running Windows 10, the latest updates, all drivers up to date.
My aging rig has:
16 GB RAM
nVidia GTX 540 GPU