Please DO NOT eliminate the Legacy Title creator in future updates.
Adobe tends to update with only the highly skilled pro in mind. But there are many advanced amateurs like me who DO NOT want to lose Legacy Title creator.
J.C. DuPont commented
I'm not a power user of graphics in Premiere - if we need complex titling, AE is the better tool.
But, so far, my experience with with Essential Graphics has been disappointing. It seems under-featured for what it's supposed to be. Right now, I much prefer the UX of the Legacy tool to the new EGP.
The Legacy title tool is easy to use and very fast for creating and implementing simple titles.
One feature, in particular, that I want to maintain is the ability to save a title as an asset in a bin, and to duplicate and move the asset to other bins. I agree very strongly with everything that's been written below. Mick & Julien's comments in particular.
The old method of creating titles doesn't need to be eliminated.
The new EGP method needs to look, feel and behave more like the Legacy Title tool.
Mick Staines commented
Our very small production company cut 100+ 60min documentaries every year, so time is critical.
Our clients are in the US & UK mostly and deliver to AMC, CBS, NBC, etc..
We used the graphics panel for a 26 x 60min series to NBC last year for our lower thirds and had lots of issues.
Primarily speed of use is the issue with the graphics and bugs when other editors take over projects - but speed is the main issue.
I don't have an issue with the essential graphics panel, but myself and many other filmmakers are very angry with Adobe for ignoring stability issues with known working aspects of Premiere and are focused too much on adding stuff we never asked for.
I hope this helps,
What I like about the Legacy Titler vs Graphic titles
1. It's really fast -
the new version slows down the edit and is very fiddly, not good for flow or fast editing, which we do a lot of here (never met an editor that likes working with new titles (we did a 26 ep series with it and nearly pulled our hair out, because of the extra amount of time it took to make an adjustment).
2. If we want fancy titles, we would create it in AE, not in Premiere.
3. Legacy titles - we need Stability, Stability & Stability....
The new titles have crashed on every machine in the office, and have caused significant disruption.
4. Sending text to clients and mastering houses is really quick and seamless,
the new version does not transfer to others, and most use AVID (Legacy Titles are not a problem).
Julien Celin commented
Another ticket that explain a bit more about what we do
I work in Animation. I used to work in VFX. The principle is the same : The timeline is linked in a way or another to a database and each shot has a unique ID. We think in terms of shots and not timecode (it is important at some later stage but not for most of the life of an ep).
Here are the criterias that the legacy titler meet for us.
-We need something that lives in a bin and can be put in template and be re-used.
-We need something that is visible on the timeline so everybody at every step can talk about a specific shot.
-We need something that can be automated to markers.
-Most importantly, we need something that will be readable in an edl/xml/aaf so the information can be understand by the database (like Filemaker, Shotgun, Ftrack etc).
A way to get rid of the legacy titler might be to create a shot naming tool that would fill all of those criterias. Some software like Nuke Studio let you lasso some clip and create a formula to create shot numbers. I have attached a screenshot of how that looks on our timeline.
TaranVH. Thanks for reposting these steps, but that doesn't really help when I need to make a change in a specific existing project. Likely I'll continue to use After Effects for titling, particularly if Adobe eliminates the legacy titler. "Essential Graphics" is not user-friendly for me, and time is the one commodity I have the least of. If a Client contacts me and needs a change asap, I need to open up his/her project, make the change quickly, and output new versions for various media.
I'll repeat what I posted earlier.
HOW TO SAVE ALL YOUR LEGACY TITLES PERMANENTLY:
Create a new sequence with the same resolution as those titles. (If there are many different resolutions, you might want to do this for each resolution, or you can just use the highest vertical and horizontal width for the sequence, and put 'em all in there at 100% scale.)
Place all the titles onto the sequence.
Highlight them all, and open up the Clip Speed / Duration panel. (I believe it is CTRL R by default)
Change the duration to 00:00:00:01 (so, one frame each) and CHECK ON the "ripple edit, shift trailing clips" checkbox.
Now you should have a sequence with all your titles one 1 frame each.
Now, export that sequence as Format: PNG, PNG Sequence with Alpha.
Make a new folder and let 'em export.
Now, the exported .pngs will no longer be editable in Premiere's legacy titler, but you will at least have saved them all in full quality. And you can Photoshop them. Yep.
You're probably gonna want to keep a copy of Premiere available on a computer somewhere, which CAN still edit those titles, even after this feature is gone. Don't reply on being able to re-download that version of Premiere... versions have gone missing from adobe creative cloud due to things like the Dolby codec no longer being licensed.
Just think worst case scenario, and prepare for that. I don't expect that the legacy titler will be around much longer...
I still use the legacy titler, because it's quick and easy to create text/graphics, they are stored in bins, and they still render a LOT faster than mogarts... I explained in much more detail in an earlier comment.
Annika Koenig (Premiere Pro) commented
Thanks for your input, John! Annika
Same here. I have Clients with projects dating back years and the titles were created with the legacy titler. To rebuild all those titles in the new "Motion Graphics" panel will cost me a lot of time... none of which I can ethically charge my Clients for. If the "Motion Graphics" panel was intuitive OR (even better), the Legacy Titles could be easily imported into the new titler and saved as a new file it wouldn't be so difficult to give up on the Legacy Titler.
Annika Koenig (Premiere Pro) commented
Hi Julien! I'm a Quality Engineer on the Motion Graphics Team. I sent you an email. I am interested in hearing from about your workflows with the Legacy Titler.
Julien Celin commented
I agree, please DO NOT remove it. The fact that it is an FX and not a physical thing in the bin would ruin our entire workflow. We rely on them for our tools to pickup on different information like shot and Sequence numbers.
The W00z commented
I agree, please keep the legacy title feature. It's very helpful for beginners. Advanced users can use After Effects, but a beginner should have the option to use the more basic tool.
Tyler Hanson commented
I'm not sure Adobe wants to fix this/adapt this/listen on this one. Organizing graphics assets is paramount to my workflow, but the betas omit them AND offline previous version'd projects. It. Is. Gone.
Hi James and Dacia,
Here's another issue with the new EGP:
When typing a new block of text in a title, hitting 'Esc' to exit text editing does not automatically change to the selection tool as in does in the Legacy Titler. In order to move/resize/rotate the newly created title, the user also needs to hit 'V'. This is inconsistent with the simpler/easier workflow people are used to in the Legacy Titler.
Official FR for this to be fixed here: https://adobe-video.uservoice.com/forums/911233-premiere-pro/suggestions/41538067-egp-change-workflow-to-modify-newly-typed-title-f
I'm glad you found my suggestions for fixing EGP assets resizing useful! Feedback from Adobe reps means a lot to us, so thank you!
Hi James S,
Thanks for chiming in! There's a lot of issues with resizing Shapes and Text in Essential Graphics. I point out 12 issues and suggested solutions here:
I also started a FB group to discuss FRs, in case you'd be interested in checking it out. Here's the same FR on my FB group: https://www.facebook.com/groups/1638270639681590/permalink/1644399235735397/
Question: How can Pr users request to be selected to provide insights through a user study? I would love the opportunity to further assist Adobe through this venue as well!
Thank you for taking the time to comment, Nigel. We are interested in knowing what is or is not working well for users with Pr Graphics. I noticed you said you've had messy issues with the re-sizing of Shapes and Text. Can you tell me, or perhaps show me in a screenshot, what exactly the problem is?
In the meantime, there is not a single channel that we use to collect user feedback about a particular set of features. User Voice is a good source of info for us, but we also gain insight from user studies, customer visits and things like that. Adding comments and votes to a thread like this certainly helps us see how users feel.
Nigel Jones commented
I've been following this and many other User Voice threads now for some time and I think this is one of the few threads where I have seen any proactive positive response from Adobe on User Comments/Feedback.
This is a positive thing, but clearly there seems a distinct lack of formal process and information gathering on User Feedback by Adobe on introduction of new features/User Interfaces.
I question why it has taken until now for Adobe to interact on this Legacy Titler issue.
I have switched to using the Graphics Tab titler tool myself and have to agree with the recent User Feedback posts that it falls short in a number of areas.
In particular I have also had issues with the Shapes/Titles resizing and this is very messy.
In some cases Premiere (14.3.1) has repeatedly crashed whilst I was trying to change a Font in a MOGRT template.
I'll check out the exact circumstances of this again and post a reported bug
In the meantime - can Adobe provide feedback to this forum on how the formal process of how you collect User Feedback in a 'structured manner' prior to pulling the plug on established features and User Interfaces.
To me this is not obvious !!!
I will check out the title in
Whether I'm a "highly skilled pro" is debatable, but I use Premiere Pro to produce broadcast & cable TV commercials. I'm very comfortable creating titles in After Effects and using the 'After effects Composition' to update them. However, I find the Premiere Graphics Panel to be very difficult to work with. I greatly prefer the Legacy Title over the Graphics Panel. Please do not remove it.
I've been remiss in addressing your awesome and thoughtfully gathered feedback from this post: https://adobe-video.uservoice.com/forums/911233-premiere-pro/suggestions/41079490-fix-the-way-essential-graphics-resize.
Its been an open tab in my browser since the day you published it if its any consolation though! Its a REALLY good list. Thank you 🙏🏽.
Its really challenging to not be able to say more than we are listening and documenting y'alls feedback. Keep making noise though and sharing your thoughts. That helps make the case that things need to be revisited!
Thanks so much,
2 big ways Essential Graphics could be improved (and begin truly competing with the Legacy Titler):
1. Fix the way EG titles/shapes are resized. Currently, it's an utter disaster (or 'garbage' as Luke MacDonald would say ;) https://adobe-video.uservoice.com/forums/911233-premiere-pro/suggestions/41079490-fix-the-way-essential-graphics-resize
2. Fix the way fonts are displayed. There currently seems to be zero consistency with how fonts are displayed between Adobe programs and even within Pr itself https://adobe-video.uservoice.com/forums/911233-premiere-pro/suggestions/41109709-improve-font-lists-in-egp-and-ecp
Thanks for listening! If anything isn't clear in those FRs, I'd be glad to elaborate!
No one wants to force you to use After Effects.. (well secretly .. I do because its my favorite software and I want everyone to feel like a wizard). In fact, one of the main motivations for creating the Essential Graphics Panel was to allow users in Premiere to work with Motion Graphics Templates (that were created in AE), natively in Premiere without having to leave the app. 🤷🏽♂️
With the new Mogrt workflow, we also re-envisioned the Premiere Graphics workflow to allow users to create templates that could be used across projects without having to re-create or import them again and again.
We are adding to and evolving this paradigm with every release, and building new tools takes time. I'm curious what makes it so unusable in your experience. What specifically are you missing and feeling frustrated by with the EGP? "Garbage" is hard to translate into action, but if there are more detailed critiques that you can offer, then we can use that feedback to guide future development.