render nested audio slow / multicam editing with source audio
If I use audio from a camera directly cut into a sequence I get waveforms and I never have to render. If I cut from a multicam group (nested) into a timeline so I can do live switching, I have to render the audio and suddenly it takes 3 hours to render 3 minutes of audio. So I leave nesting on, cut in the video, turn off nesting, cut in the raw audio and I get both waveforms and don't have to render. Please either fix how audio in a nest works so that I get waveforms and it can render quickly OR give me a way to cut in nested multicam clips with raw synced audio. Thanks!
Dustin Glendinning commented
(Pasting this comment from another thread since I'm not sure which is more "valuable" to the adobe team and which will get read)
Hey,,,,still an issue. Also, I hit the Render Audio button, wait the inappropriate amount of time it takes, and then when I start cutting, waveforms disappear again, repeat the steps and same thing happens.
This isn't a groundbreaking "feature" a NLE should have, it should be the bare minimum. That we have to render audio at all makes Premiere feel pretty amateur. I want to edit video and audio, I'll need images and waveforms, it's that simple. Premiere should detect there are no waveforms and either create them automatically and save them somewhere (idk, like a database....like resolve, FPX, or any other NLE) or alert the user that something went wrong and why there are no waveforms and list out the fix, and then never have to worry about them the rest of the project.
Or Adobe could make a user form where it's monthly paying customers have to come and find the issue that is most related to their case and that they think has the highest chance of being worked on an hope and pray they read these comments and write a long and specific explanation and then hope it gets fixed.....someday.
Kristian Skårhøj commented
I just need to second this ... this is one (of many) aspects that ****** me off daily using Premiere as editing tool. Compared to FCPX, Premiere is sooo inferior now when it comes to workflow and speed. If it wasn't for my employer, I would only be using FCPX.
But Adobe - step up and make a better product - make happier customers - make more money.
Scott Crozier commented
This wastes a ton of time as you often have to render just to see waveforms buried in multi-camera clips. Really gets in the way of having a productive editing day.
Scott Crozier commented
This is especially bad with audio from cameras in an MXF wrapper like FS7. When rendering audio from the FS7 my raid read speed goes up to about 300-400MB/s just to render audio. It seems to me it is reading the entire file every time, including video just to render audio. If it just read the audio portion of the file it would render much quicker. When rendering from Arri Amria QT MOVs etc I don't really have this issue, it has to do with how Premiere is handling the MXF wrapper I think.
Adobe please fix!