Better Proxy Relinking
Many times i have had to manually relink proxies.
Premiere needs better file recognition to be able to relink proxies encoded externally or internally. understanding _Proxy endings an din general relink proxies automatically, more often.
This error comes up when I open a project. "The selected file cannot be linked because it has 2 audio channel(s) and the clip was created with 1 audio channel(s) with a different audio type." I can relink link these clips without problems from the bin. So why is premiere unable to do this when opening the project?
Cassandra Wentlandt commented
Why on earth does the proxy workflow not allow for the VERY common scenario of an editor being provided footage/proxies over which they have no control? Audio channels should have no bearing on whether a clip can attach to a proxy file, and it would be nearly impossible to get every single shooter to use the exact same parameters on their audio. Similarly: there should absolutely be an option for batch linking proxy files generated outside of Premiere/Media Encoder. Linking each proxy clip one by one is incredibly time-consuming and frustrating.
Tim Farmer commented
I'm having the same issue too. I created the proxies as I went, for a massive project I've been filming. Now I've come to edit it, none of the proxies will attach. It's a HUGE project and I don't really want to have to reacttach every clips to it's proxy file.
Adobe you need to fix this please.
Andrew Mees commented
A different point of view might see Kyle's 'fix' as a long-winded manual workaround to a glaring workflow design issue.
I'd argue that the fix is for Adobe to add reliable 'Match Source' options for audio in the encoding presets (just like it already has for video) and allow their use for ingest presets.
Kyle Kosaki commented
I found the fix. When you look at the metadata in Premiere, it will say what kind of audio the video file is using, how much the bit rate is, and how many channels there are. You will need to specify this in the encoding preset you create in AME.
As you can see in the screenshot of my clip's metadata, my clip has 4 mono channels with a 24-bit rate. Take this data and input it into the encoding preset settings.
Then you know the drill: create ingest preset, import into premiere, create proxies..
Hope this works for you!
As Mike R mentions below I keep getting this dialogue box when trying to relink: "The selected file cannot be linked because it has 2 audio channel(s) and the clip was created with 0 audio channels with a different channel type."
I copied all my footage inc. proxies to a second drive so two editors can work on the same project and it’s scuppered the workflow.
V frustrating as it takes ages to make the proxies in the first place
I just want the ability to use proxies with different file extensions. Like editing with .mp4's and relinking to .mov's. The "Link Media" window doesn't work in this regard, even when unchecking "File Extension".
I am having the same problem! The only way around it was to link each file manually. At the end, i reconnected the same way to the high res, handed off the project, and when it was next reopened, the files were somehow STILL low res even though the proxy files had been deleted! - how is this even possible?
Mike R commented
PP2018CC. Proxies won't relink. "The selected file cannot be linked because it has 2 audio channel(s) and the clip was created with 0 audio channels with a different channel type." But I used the normal proxy workflow, choosing one of the built in proxy types and letting Premiere call AME to create the files. I transferred the proxy files to a different drive to work at home; this has never been a problem in the past.
Premiere pro 2018 is not playing back the proxy files when attached. Either manually, or thru media encoder. Useless feature.
Proxies made from premiere pro won't relink as Premiere Pro says they don't have the same audio channels. I made the proxies through premiere pro?! So no clue how they could produce this error?! The proxy/high res media link was working fine until I wasn't using the hard drive where all my high res media is - now it won't reconnect!
This is a continual problem. In proxy workflows we VERY frequently want to be able to move the proxies to other drives to edit while the master files and primary drive is offline. But if proxies are located anywhere other than the exact file structure they were placed in through creation by Premiere, it seems never to remember their file path (even after manual relinking). Combined with no way to disconnect proxies and then reconnect them, this is a critical flaw.
Tom Miller commented
Having the same issues as Aaron. Proxy files not linking correctly. Metadata says they are attached and Proxy link button active, but proxies don't connect. Please help! Just upgraded to 13.0.
Aaron Whitman commented
This has happened twice to me when transferring projects to different drives. The project asks to relink proxies every time it opens but it never actually does, and trying to relink manually doesn’t work either. This time it’s on a 4-camera 4K multicam project. Gave it to an AE to pull selects but I’m starting to believe the time saved is being wasted waiting for my sequence to start playback now. Infuriating bug.
Proxies regularly (though quite randomly it seems) unattach themselves in Premiere Pro. This is inspite the fact that the Project Browser might display them as "attached". I have the file name burned into the image of my proxies so it's quite clear to tell when PP is not using the proxies. Relinking is a nightmare, it doesn't really work
Very dissapointing. Automatically batch re-connecting Proxies in cc 2018 is a nightmare. Lost two days of troubleshooting. Worthless
I am so furious with Premiere right now....I have wasted days trying to make the new versions - 2018 media encoder and Premiere to work....I had to down install AME to an earlier version so it would stop crashing and now my problem is premiere will not attach my proxy files that I spend days creating.....you guys at Adobe should stop releasing inferior software versions.....I am so ready to move on to another platform at this point.....******* fix these apps now!!!!!!