Making better use of the Hardware, GPU for Playback and Debayering and using mutiple cores.
- Use the Power of GPU for better Playback Performance
- In General I noticed a much greater Performance with FCPX and Resolve. I would LOVE to see the Performance in Premiere.
- iMac Pro Hardware support aswell as MacBooks and all common used editing machines.
Note: I cant get full Resolution 4K Playback with an iMac Pro (in ProRes or C200 RAW as well as some 4K h.265 from a consumer camera files)
As Wes noted, we are looking at many areas for optimization and have made strides in the last few releases already.
We recognize there are still many areas to improve performance and we are investing in appropriate areas.
Threads that are catch-alls are often non-actionable. Please keep giving us specific feedback on what workflows are slow for you.
Technical solutions may not always be as obvious as some people may be suggesting as the application architecture is often very different than people’s conception.
Short answer. Yes, we want to and will make it faster.
With the latest update even closing Premiere (or just a project) takes over 10 seconds. Project just saved, so it's not due to saving.
David Tames commented
Why doesn't Adobe optimize their software to make better use of GPUs on MacOS systems? Unless Adobe wants to encourage media makers to defect to Final Cut Pro X, Davinci Resolve, and their ilk for video post production, it's high time that Adobe optimizes performance for MacOS systems with GPUs, especially the new Mac Pro. Right now Final Cut Pro X and Davinci Resolve run performance circles around the Adobe products on these systems. The side-by-side comparisons I've seen published and those I've done myself convince me that Adobe is not putting enough of the subscription revenue towards performance enhancements. Stop with the endless feature creep and give us some raw performance, please!
Martin Fülöp commented
2020, July 13th, still no solution. C300 RAW can be played back with Resolve or Canon RAW Development at full resolution without any issues, on Premiere Pro it won't get fluid unless dropping the resolution to 1/4th. The GPU is not only used with 4% by PP when playing back CRM-files, while the CPU is maxxed out.
Again, you conveniently say nothing about Macs! I nearly dropped $5000 on a new editing system before realizing that Adobe and Apple are behaving like children and refusing to address their customers concerns.
One Frame Off commented
Any news on this? The only reason I'm using Adobe CC is because our company has an enterprise license. I would switch to FCP or DaVinci in a heartbeat.
When the average CPU will have 32 cores, maybe Adobe software will learn to use up to 8. And that will be presented as a big improvement (hopefully without a price increase).
David Jackson commented
Lots of comments on this. Yet no update since 2018?!
Ad Min commented
IMac Pro shuts down when trying to transcode 4k sony fs7 xavc-i. Gpu goes to 95 celcius and the system shuts down.
Runs fine om 2013 Mac Pro. Gpu's never go above 80 degrees.
Daniel Cañada commented
Please make the optimization better for AMD Radeon cards so that Mac users can take advantage of this. It's disappointing that Nvidia got all the optimization. Play back is still slow when editing multiple streams of 6k footage even with the current update.
I sometimes get to the point where Premiere is unable to play a rendered series of short (couple of seconds) clips in a sequence without stuttering (although the skipped frames indicator stays green).
John Danielson commented
agreeing with philip owens below. same issues with any version of 2020 premiere on my imac pro. i’ve had an overall horrible user experience cutting anything simple in the timeline. hit pause during playback and the playhead might decide to stop anywhere between 40-80 frames later. always having to toggle back to the point where i wanted to make a cut. even footage that worked flawlessly in 2019 (sony fs7 xavc i) will start to drop frames and lag inside 2020 to where proxies need to be created. reverting back to the latest version of 2019 has been the workaround. i might consider 2020 once we’ve hit 2021.
Philip Owens commented
Caveat: this mentions mp4 clip playback. Yes, I know it's not an editing format, but this project requires me to use hundreds of hours of mp4 clips that are between one and four hours in duration. There simply has never been the time or disk space to transcode these to ProRes - and there never will be. But, performance was satisfactory even earlier this year.
The two 2020 releases (14.1.0 and 14.2.0) have brought my 2015 MacBook Pro (10.14.6) to its knees, and I am on the edge of having to purchase a new system to cope as my project has become almost unusable. With no other apps running, I can barely get the sequences to play, let alone any of the interface elements update (scrollbar holds position for many seconds at a time before jumping to new location to remain frozen at)
Performance even six months ago was infinitely better with this same project on this same machine. Everything was fluid and pretty fast. The claims of performance improvements seem to be 180 degrees away from my own experience.
Jay Budzilowski commented
Optimize Premiere rendering and playback for Mac Pro 2019 please. I don't care what video card, just pick one, optimize for it, and I'll buy it. I don't want to jump ship for resolve/fcp.
Antoine Autokroma commented
Sergiu, CPU consumption is a bit more complicated than that (although 5% CPU yes it looks weird). For your Saving issue maybe you should open a separate ticket
Not even talking about the hours it takes to "analyze" the video for stabilization, with CPU usage under 5%, GPU usage at 0%, and SSD usage also almost 0%. Is the code written to idle on purpose??
It takes tens of seconds, and sometimes even minutes, to save a project with a stabilized video in it. It's true that the project file can have a couple hundred MB in this case; still, writing it to a SSD cannot take this unreasonable amount of time. Auto-saves block my work for minutes at a time, and having them set to every 10 minutes (as Premiere Pro still crashes so often that frequent auto-saves are simply essential) means a waste of time of sometimes over 20%. With no reason at all.
Christoph Heimer commented
What I find even more pressing than the actual rendering performance is the UI performance on the new Mac Pro. I have an XDR display attached and the interface of Premiere is SO sluggish and slow, it is unbearable! I refuse to edit a single more project on this and am forced to learn Resolve right now only because of this. It's not possible to develop an editing flow like this. Just look at the attached video!
Christian Fletcher commented
Better optimization for 2019 Mac Pro, including being able to fully utilize dual AMD Radeon Pro Vega II 32s and Apple Afterburner.
JW Schram commented
Yes, better optimization for Pro Macs in general (Mac Pro 2019 w Vega II 32 in my case) would be highly appreciated. I understand the team has to try and find the best solution for many different use cases and setups. But the difference in general performance between Premiere and Resolve / Fcpx is too big.
Michael Matthews commented
Adding hardware support for new Mac Pro Optimization. and AMD Radeon Pro Vega !! 32